There are two units that I believe are underpowered: the ironclad and the Gatling Gun. The Gatling Gun is weaker than the Organ Gun, with basically identical stats but lower HP; since this was the peak of gun design in the 1860s, it should at least be better performing than Organ Guns in some respects (I think better range and rate of fire make sense). The ironclad is inferior to the frigate and the monitor; it should be able to beat an imperial frigate in a 1v1 situation since it’s, you know, an ironclad. Ironclad technology instantly made wooden vessels obsolete (wooden warships got wrecked by ironclads in the American Civil war) and should similarly be able to dominate over even the most upgraded frigates.
There are obviously overpowered units in revolutions (I’m looking at you, Mounted Grenadaro), but it always bugged me that these pinnacles of technology aren’t sufficiently strong considering their role. These changes would make the USA revolution (whether or not that exists in a week) more viable in general and would make all revolutions more viable on water.
I dont think it should be stronger than the Organ gun, otherwise every European civ has the “same” unit as Portugueze unique one. Maybe make them a bit different. Like you said make them fire quicker anf longer but have less damage then the organ so they become about equal in damage but have different strength.
Frigates are essentially ironclads. IMO they are misrepresenting the unit for aesthetic purposes, but imperial frigates should be steam & sail hybrid ships with iron plating given the time period the imperial age matches with. Same goes for monitors.
The Iron clad we get from revolutions are not sea worthy, their battles have mostly been in rivers, and shallow lagoons in the US.
That being said, they should probably get a buff. I don’t think it will break the game too much. They should surely lose 1v1 with an imperial frigate but they should be able to take down 2 -3 caravels.
As I said, Frigates in the game are misrepresented, they are an anachronism in the industrial and imperial age. They should be fully iron plated ships, like these:
You start them up in the fortress age, when yes they should be wooden sail ships. But in the industrial age there’s already steam and iron plating available in the game (you even have an upgrade at the docks for that). There is a very little time difference between steam trains and steam ships, and it makes no sense for frigates to still be wooden sail ships in industrial age.
So if we wanted the frigates to be historically accurate, they should have both steam engines and sails in the industrial age. We could call them “armored frigates”.
Their stats and firepower really match those of the late 1860 ships, the game simply didn’t give them a new model.
They are not, because they never upgrade into Ironclads, only into Man-o-War, which were also wooden ships.
The Frigate was never meant to be anything but a wooden ship, and it is correctly classified, because the first Frigates were wooden, and the devs renamed the Imperial upgrade precisely so they would not have to make another model.
The only incorrectly named Ship, is the Monitor.
I disagree, which is why the Caravel and teh Galleon also do not ahve Imperial upgrades, precisely so theyb would never represent late 19th century navies.
The devs clearly wanted the only metal ship to be a Revolt send-in.
Doubtful. The ironclad was in the original game as well, where the only revolutions were the American revolutions, which are literally the only time those “ironclads” were ever used. Once the revolutions run their course, the surviving ships were either scraped for metal or turned into museum ships / bars / etc. Those ships bore little impact on the evolution of ships and sailing in general, they were never sea worthy due to their weight, limited space for supplies and general unpleasant place to live in for long times.
There’s also an upgrade in the dock called “armor plating”, since armor is metal/iron, this clearly shows the devs recognized the historical inaccuracy of wooden ships in the game time period, but they simply did away with that for aesthetic reasons.
Sail ships were simply a staple of colonization, which is what the game was originally about, so they simply made frigates a sail ship.
BTW, the frigate ship class is by far the most successful throughout history. Frigates have had several shapes and sizes, there’s even modern day frigates with modern engines. So claiming that frigates are sail ships only is factual inaccuracy.
Ships of caravel and galleon size were still active in the steam age.
Personally I would have liked to have an industrial age upgrade which equips all ships (except fishing ofc) with steam engines on top of the sails, and grant them extra speed (for balance purposes, the sail ships speed would be nerfed accordingly).
I understand that the ironclad is a hybrid between the frigate and the monitor, but with less statistics than both. If it’s okay or not, I don’t know. And the gatling gun, it would be nice to polish it up a bit like you say.