I think it should: a card that turns TPs into additional defenses seems perfectly suitable for their theme of fortification and defensive combat.
What do you think?
I think it should: a card that turns TPs into additional defenses seems perfectly suitable for their theme of fortification and defensive combat.
What do you think?
possibly, they do get the age 2 trading post card which is better.
A fair point, but that’s only true on maps with trade routes; it’s definitely worse than, say, TEAM Trade Empire on maps like Upper Andes with only Natives.