imo very situational(1,2,4), and varies wildly with skill level (especially no4)…
especially when we compare to things like 30% archer discount, no houses, vils carry +5 extra resources, free hand cart, 10% farming…
and yeah it was an exageration of no eco bonus, but it sure isnt a powerful one, imo saracens are similar to chinese (but weaker obviously) in that they get harder to use on lower skill levels, yet have the added holes as well
Saracens have one of the best Knight Rushes in the game, however, since they can actually race most other civs to the Castle Age, and start pumping out Knights sooner.
Not only that, but their upgrades translate to Hussars, Heavy Camels, Mamelukes and partially to Heavy Cavalry Archers in the Imperial Age.
To be quite honest here, if I was going to buff Saracens, I would just give them Shipwright, as it is the only thing keeping them from a passable Water civ, since they already have good Galley line units.
So Saracens camels are almost equal to the best camels in the game? Equal vs Halbs (both should win with 1 hit left), and actually better vs the other unit you will likely be fighting (cavalier, both kill in 6 hits but the sara HC can tank 1 more hit). And is easier to get to (100 more gold but way less food, 50 second vs 125! second research time, and can be researched simultaneously with heavy camel).
Not sure I see the problem.
The Saracens bonus for their archers is 1000% better than the Celts Woad Raiders/faster infantry.
So your post didn’t really convince me, but the stats say Saracens need a buff so I guess it’s fine, and it probably wouldn’t make a huge difference imo, you still wouldn’t be overly keen to go camels. Reducing the trading fee to 0 might be a better buff.
And never getting housed. Huns is literally the #2 WR 1v1 civ on this patch, I’m guessing a fair number of players don’t go CA with them. The no house bonus is MASSIVE!
When all levels of player is considered. and despite, as you claim, them being #2, they are well within the balanced win-rate. there is nothing Overpowered going on. heck Huns don’t even see as much tournament play as they used to see.
massive? no. Massive is saving 10-30% on all archers you make AND your resources lasting 15% longer.
No one said overpowered, please don’t put words in my mouth.
When you have a pretty bad tech tree and only 1 other “eco” bonus, it points to your “primary” eco bonus being massive. Mayans’ vils are nerfed to counteract their bonus.