Maybe I’m wrong, but to me is seems that the sicilians should be a B tier navy civ (other than an infantry civ), but they don’t really have much of that in my opinion…
They have a FU dock tech tree, with everything they need, but then no bonuses of any kind for water maps, not even a small one. Their eco bonus of more food on farms can be seen as a wood bonus, but only in the super late game…
The only exception is their TB, and it have problems of its own: basically they incourage the civ to play their donjons rush even on water maps… but still I like the concept, since being a TB means that an eventual frank ally can better perform a landing.
So the fact that affects transport ships isn’t a problem per se, the problem is that it’s their only water bonus, and that the extra defense that it gives to the TS is ridiculous, and requires no skills or attention to be used, since you can simply click from one point to the other without needing any other action, knowing that your TS is almost immortal…
Those 2 are my main concerns, and I know that the civs is young and that it may be early to suggest changes, but I had these 2 already ready from my old “venetian civ concept design”, so I’m basically just borrowing them.
Here is the 2 changes to their bonuses that I would made:
- Castles, TC and docks are builded 100% faster.
Not a big and powerful bonus, but docking a bit earlier and having fish out sooner than your opponent is always helpful. And especially in dark age, it less time spent by vills to build.
Then instead of Transport ships +5 carry capacity and +10 anti-ship armor I would change the bonus in:
- Transport ships have +5 carry capacity and +6 LoS.
This would make their transport ships having 11 LoS, which is one more than Japs galleys in feudal age.
This would still improve their landings, but now they would at least require that they are carefully micro-managed, not just clicked on the enemy shores because they can’t be killed.
As you see, I didn’t give them crazy, now bonuses, I just suggested 2 small changes to 2 already existing bonuses, sicilians won’t still be a top tier water civ, but this would make them a bit more viable, and a bit more balanced, helping then on not relying only on their donjon rush.