Cannonballs also bounce, dealing secondary damage, and also make a different noise when they hit trees or cliffs.
Im a weird one. Im okay with no aq of aoe4, but im also cool with how aoe2 and aom are right now concerning autoqueue and auto aim. I think the problem is change. To force an adaptation. If aoe2 adds aq, then the entire tournament and meta will have to adapt and etc for aoe3, aom and 4 you feel me
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The game name should be “Age of economy” Since you can just keep turtling and booming.
- Siege units are not dealing sufficient damage.
- Outpost upgrades and other defensive measures are excessively strong.
- Trebuchets, despite their high cost, are easily destroyed compared to the investment in defenses.
- Trebuchets are slow and sluggish to command.
- The selection box for siege units is too large, leading to accidental selection and movement when trying to command defending units. (leading to unnecessary unpack/pack animation). This was not an issue in AOE2
- Mangonels are kind of ok…
Seige needed big nerfs were to annoying. Stay were they are.
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