Slavs....Rus? (Poll)

Sure, it’s better than calling him a blue invader lol…

Yes, I would base on Theodosius, Justinian, and Constantine IV onwards…

Yes, the Byzantines in AoE 4 speak Medieval Greek, but the Greek voices in AoM are more iconic, even if they are anachronistic. It’s almost the same as using the Greek voices from Chronicles for the Byzantines…

Rus
Defensive civilization.
Survive the harsh russian winters and assaults from the east and the west, dominate river traderoutes and make favourable alliances to become a lategame powerhouse.

Civilization bonus
Lumberjacks and hunters work 7% faster.
Dock units are 10% cheaper.
Double-bit axe is free.

Team bonus
Dock traderoutes generate +30% gold.

Missing techs
heresy, theocracy, masonry, architecture, bombard tower, stone mining, stone shaft mining, guilds.

Missing units
arbalester, hussar, galleon, fast fire ship, cannon galleon, champion, siege onager, heavy scorpion, siege ram.

Regional unit
Boyar (replacing paladin, stats adjusted).

Unique unit 1: Bogatyr - flanged mace-wielding cavalry that is stronger the less units are nearby.


(Art by Viktor Vasnetsov)

Unique unit 2: Lodya (replaces the trade cog). Unique Rus trade vessel that can switch into firing arrow barrages. Strong vs grouped targets due to splash damage.

Unique tech 1: Birchbark letters - Technologies already researched by allied players are X% cheaper and take Y% less research time.
Unique tech 2: Kremlin walls - Upgrades all your constructed palisades into stone walls. Can be repeatedly researched up to N consecutive times.

Possible campaign
Dmitry Donskoy - Braking the Tatar yoke.
Ivan III - Collector of Rus lands.

Unique visuals
Eastern European.
Houses stay wooden (Age II) throughout the game.
Fortified walls could use the med sprites.

Wonder
Dormition Cathedral.

Unique castle
Resembles the fortifications of Ladoga and Oreshek.


(Mockup by myself based on existing Cuman and Slav castle)

2 Likes

Bohemians were Germanic, not Slavic.

The area was depopulated with Germans conquering the local Boï Celtic population then fleeing west pushed by the Huns, allowing Slavs to settle in the vacuum (as they did in much of the eastern half of Europe). Then as germanic influence extended east with the HRE, a significant German population also settled in Bohemia and would remain there until 1945. But the majority of the population would be slavic, speaking czech, although the region was heavily influenced by Germany and even leading the HRE at some point.

Rus dont need a new civi,slavs are the rus.

Pretty sure these bonuses are already given to other civis. First is worst version of celts and mongols last one is burmese.

Slavs aren’t Rus just like Romans aren’t Italians:

Plus Rus would represent finno-ugric tribes like Chud, Merya, Mordvins etc…

We don’t need Slavs and Rus at the same time, like most people didn’t want Romans and Italians at the same time.

1 Like

Why would rus a mix of slavs and vikings represent none related peoples?Magyars are a better fit for those people than rus.

One can argue if we can have 4 chinese in game why not these two.even tho slavs are the rus ingame in all aspects.

1 Like

We don’t need Poles and Slavs at the same time
We don’t need Bohemians and Slavs at the same time
We don’t need Bulgarians and Slavs at the same time
True - they were all part of the umbrella yet they’re all separate civs now

@Mahazona Because Finno-Ugric and Baltic tribes joined Rus too

They joined vikings/sweden as well right?current slavic wonder is a building in Finno-Ugric lannds.

Baltic tribes joined the Teutonic order so they are a part of the teutons as well.

Which is why most people want a rename of the current Slavs and not for the problem to be made even worse. Even people who want more Slavic/Baltic civs want a Slav rename.

Some people suggested renaming the classic Chinese as well :person_shrugging:

If you just rename Slavs to Rus then you have no representation of the Obodrites, Wagri, Sorbs, Serbs, Romanians, Rugi/Rani, Croats, Moldovans, Slovenes…

These could be mixed into a Wends civ (preferred), or be represented by the Poles (to which they did have ties via Pomerania).

These could feasibly be represented by a Serbians civ. Really should be, at this point…

Both are the same group of people, the Vlachs, who should have their own civ as well.

I could feasibly see the Slovenes as part of a Croatian civ. Very close geographically, even if they were never quite subservient. Otherwise, they should fall under any type of South German Civ, whether Austria or otherwise.

Or, the cursed third option, which would include umbrella civving the South Slavs under the Serbians…

1 Like

As we are small countries we could be under umbrella term south slavs mybe rename bulgarians?. (serbs croats slovenes bulgarians?)
special unit upgrade from light cav to Gussar (lets have another simmilar name here :P) And konnik is quite ok.
what u think?

Not everyone has to be represented by a civ, and some of these aren’t even Slavic.
Just add Romanians separately from the current Slavs and call it a day. I don’t get why people are obsessed with representing every single European polity.

Edit: even if you genuinely think the game needs more Slavic/Baltic civs, there’s no good reason why current Slavs should stay as they are.

3 Likes

Of course, they would do like the Indian DLC… you put in the Serbs (Stefan Dusan), Croats (Matthias Corvinus, then you can take advantage of using the Magyars too), Vlacs (they would have Dracula just like the Gurjaras have Prithviraj) and you rename the Slavs as Rus (Ivan III, so you can use gunpowder and connect with Ivan IV in AoE 3)…

2 Likes

Surely a Tomislav campaign would be way better.

Yes, also… but it was so as not to leave the Magyars out of the DLC and so that you can use gunpowder against the Turks who have just conquered Constantinople and, in the process, connect with Dracula just as Rajendra connects with Suryavarman…

Matthias Corvinus could be (should be) the pure Magyar campaign.

1 Like

Yes, but I don’t know how it could be included if not in a Balkan DLC… there would have to be 4 new campaigns for a DLC with 4 new civs: Serbs (Stefan Dusan), Croats (Tomislav), Vlacs (Dracula), Rus (Ivan III) and the Magyars (Matthias Corvinus), they could but they’ll have to put in a lot of work… if they add the Albanians and Skanderbeg it would take 5 new campaigns and 5 new civs…