# Somalis Civilziation Idea

**URL:** <https://forums.ageofempires.com/t/somalis-civilziation-idea/220283>\
**Category:** II - Discussion\
**Created:** [December 1, 2022, 4:09pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283 "2022-12-01T16:09:07Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Akoskaaa10](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/akoskaaa10/32/29945_2.png) [@Akoskaaa10](https://forums.ageofempires.com/u/Akoskaaa10)\
**Post date:** [December 1, 2022, 4:09pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/1 "2022-12-01T16:09:07Z")

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**Somalis**  
**Gunpowder Civilization**

**Civilization Bonuses:**  
Hunters don’t need Mill or Town Center to drop off food  
Military units +5 hitpoints and 10% cheaper (except Ships)  
Bombard Towers are 15% cheaper

**Unique Technologies:**  
Mogadishu Colonies: Town Centers and Docks work 50% faster  
Abyssinian War: Hand Cannonneer +2 projectiles

**Unique Unit:**  
Malassay: Infantry that can dodge Siege projectiles and deals bonus damage vs Siege  
Yemeni Muskeeter: Hand Cannoneer Upgrade

**Team Bonus:**  
Hunters +1 range and +2 vs deer

**Historical Justification for bonuses:**

- Somalis were skilled nomadic hunters
- They were forever in war vs Ethiopia and had basically everything from Infantry to Heavy Cavalry
- Somalis built towers and many fortifications
- Mogadishu colonized Maldives and parts of South Africa
- During the Abyssian War, gunpowder was introduced by Yemeni and Ottoman Mercenaries
- Malassay was the elite troop of the Adal Sultanate, siege bonus is a reference against Ethiopia

**Missing** : Heavy Cavalry Archer, Elephant Archer Thumb Ring, Halberdier, Paladin, Steppe Lancer, Battle Elephant, Block Printing, Fervor, Theocracy, Heresy, Siege Onager, Heavy Scorpion, Crop Rotation

**History:**  
Somali, Harari, Harla, Argobba and Afar people founded various sultanates in Horn of Africa. The most important were Shewa, Mogadishu, Ajuran, Ifat and Adal. The people of Horn of Africa were nomadic pastoralists and skilled hunters. Islam was introduced between the 7-8th centuries by Arabic immigrants. Arabs who were assimilated by the local Somali population built coastal trading cities like Mogadishu which became a strong sultanate. It colonized the Maldives and built a major trading port in South Africa. The sultanate was eventually annexed by the Ajuran Sultanate which became one of the strongest powers in the region. They were a part of the Indian trade. Later they were attacked by the Portuguese, but resisted and drove out the invaders from their cities. They allied with the Ottomans and imported artillery. The Ajuran had the most powerful navy in all of Africa and they joined the Ottoman expedition in Southeast Asia and also drove out the Portuguese from the Swahili coast briefly. Ajuran declined in the 17th century. The Oromo people migrated to the north which caused the end of the Ajuran Sultanate. Shewa was founded after the decline of the Axumite Empire. It was conquered by the emerging Ifat Sultanate. Later Ifat declared Jihad on Ethiopia. They pushed Ethiopia back to the highlands, but things turned and they ended up being conquered by them. They gained independence later but were annexed by the new Adal Sultanate. The Sultanate allied with the Ottoman Empire against the Portuguese expansion in the Indian Ocean and Red Sea. Adal peaked in the 16th century where they nearly conquered Ethiopia. Both states were severely weakened after the war. The Adal Sultante ended and many smaller states were established.

**Campaign:**  
Ahmad Gragn, imam and general of the Adal Sultanate

1. Abun Adashe was a great sultan, he was loved by Adal people and was respected by everyone but usurper Abu Bakr ibn Muhammad organized troops, killed the sultan and took the throne. In 1526 Ahmad Gragn rebelled against king. He gathered troops, unified Adal against the sultan. The sultan was killed by Ahmad Gragn in a battle next to Harar.
2. Ethiopians and Somalis are enemies since forever. In 1529 Ahmad Gragn invaded Southern Ethiopia. Turkish and Yemeni soldiers also served under him. They annihilated the Ethiopian army and annexed Southern Ethiopia. Adal rule was welcomed because many Muslims lived in Southern Ethiopia.
3. Two years later the Adal forces attacked the Ethiopian highlands, conquered Axum and burned churches. After the war 75% of Ethiopia was under Adal.
4. The Ethiopian Emperor asked for Portuguese help. The Ethiopian-Portuguese forces recovered some regions, but were annihilated at the Battle of Wofla where the Portuguese commander Cristóvão da Gama was captured and killed
5. Portuguese and Ethiopians returned to the Ethiopian capital where they recovered. Adal marched towards the capital but they were caught off guard by the enemy’s strategy and were defeated. Ahmad Gragn lost his life and Ethiopia reclaimed all its lost territories.
6. The wife of Ahmad married to the new sultan Nur ibn Mujahid who declared Jihad on Ethiopia. Ethiopia and Adal invaded each other’s land at the same time. Gelawdewos Ethiopian Emperor was killed in 1559, at the same time Harar, the capital of Adal was sacked by the Ethiopian Army, ending the war.

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<div class="post-metadata">

**Author:** ![SMUM15236](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/smum15236/32/29763_2.png) [@SMUM15236](https://forums.ageofempires.com/u/SMUM15236)\
**Post date:** [December 1, 2022, 4:19pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/2 "2022-12-01T16:19:25Z")

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Perfect. I just came up with some gunpowder bonuses yesterday and now someone is proposing a new gunpowder civ. Awesome!

> [@\[Just for fun\] Unique bonuses for hypothetical new civs](https://forums.ageofempires.com/t/just-for-fun-unique-bonuses-for-hypothetical-new-civs/95139/697):
>
> Some gunpowder bonuses - Team Bonus Gunpowder units +2 LOS Gunpowder units -1 minimum range Civ Bonus Gunpowder units regenerate 10 HP/min Elite Canon Galleon upgrade is free Dead gunpowder units return 25% cost

Overall your civ looks weak tbh.

> [@Akoskaaa10](#):
>
> **Civilization Bonuses:**  
> Hunters don’t need Mill or Town Center to drop off food  
> Military units +5 hitpoints and 10% cheaper (except Ships)  
> Bombard Towers are 15% cheaper
> 
> **Unique Technologies:**  
> Mogadishu Colonies: Town Centers and Docks work 50% faster  
> Abyssinian War: Hand Cannonneer +2 projectiles

All gunpowder civ in game has a gold bonus. Your proposed one doesn’t have any. And honestly without good gold income, pulling of gunpowder is almost impossible. Maybe you can add another civ bonus related to gold income. Can “Age advancing doesn’t cost gold” fit into the civ?

> [@Akoskaaa10](#):
>
> **Team Bonus:**  
> Hunters +1 range and +2 vs deer

This looks like very weak. A gunpowder bonus like -1 minimum range for BBC and CG will be great.

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<div class="post-metadata">

**Author:** ![TougherTrack508](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/toughertrack508/32/29735_2.png) [@TougherTrack508](https://forums.ageofempires.com/u/TougherTrack508)\
**Post date:** [December 1, 2022, 4:31pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/3 "2022-12-01T16:31:21Z")

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It’s an interesting design. Have you given much thought to the way this would play?

> [@Akoskaaa10](#):
>
> Hunters don’t need Mill or Town Center to drop off food

This is a laming bonus. The civ should send a group of vills forwards to eat the enemy hunt. One downside of that is that it’s rather situational; it’s pretty useless on maps where you’re far apart and there isn’t much hunt. Another downside is that people don’t like being lamed.

> [@Akoskaaa10](#):
>
> Military units +5 hitpoints and 10% cheaper (except Ships)

A very intriguing general bonus. I quite like it because it looks like a flat bonus but it’s going to effect different units very differently. I expect It’ll cause the civ to simply play archers most of the time, but the generalness means you can also go into a scout war and maybe win.

> [@Akoskaaa10](#):
>
> Bombard Towers are 15% cheaper

Sure. Why not. This looks rather useless to me, but perhaps I’m wrong.

> [@Akoskaaa10](#):
>
> Mogadishu Colonies: Town Centers and Docks work 50% faster

Absolutely love this. Soft-stealing the Persians bonus, you dare 🕶  
And it opens up some interesting castle-age plays. To make best use of this bonus, it should go to a civ that can go all-in on its UU.

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<div class="post-metadata">

**Author:** ![SmileyDragon12](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/smileydragon12/32/104515_2.png) [@SmileyDragon12](https://forums.ageofempires.com/u/SmileyDragon12)\
**Post date:** [December 1, 2022, 5:04pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/4 "2022-12-01T17:04:07Z")

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While I am not a big fan to add more civs but I welcome to any African DLC. I would suggest Kanem-Bornu empire and Zimbabwi or Songhai empire to this DLC also.

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**Author:** ![TungstenBoar](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/tungstenboar/32/173768_2.png) [@TungstenBoar](https://forums.ageofempires.com/u/TungstenBoar)\
**Post date:** [December 1, 2022, 5:07pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/5 "2022-12-01T17:07:07Z")

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Tbh I think some naval bonuses would fit. They were one of the most prolific sailors of Africa I believe.

Im not the biggest fan of giving them 10% cheaper units and +5 hp, I would prefer to just give them one of those and an eco bonus. Also, they dont need two diferent hand canoneer bonuses, one of them would be enough

Beyond that seems fine. Could tweak some of the numbers but overall it is a solid design

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<div class="post-metadata">

**Author:** ![Akoskaaa10](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/akoskaaa10/32/29945_2.png) [@Akoskaaa10](https://forums.ageofempires.com/u/Akoskaaa10)\
**Post date:** [December 1, 2022, 7:26pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/6 "2022-12-01T19:26:57Z")

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> [@SMUM15236](#):
>
> All gunpowder civ in game has a gold bonus. Your proposed one doesn’t have any. And honestly without good gold income, pulling of gunpowder is almost impossible. Maybe you can add another civ bonus related to gold income. Can “Age advancing doesn’t cost gold” fit into the civ?

Hindustani Grand Trunk Road is rarely researched early on and they can make Hand Cannons easily. Not to mention you save a ton of gold by making cheap Knights and Crossbows. Somali HC-s would be cheaper too.

You save tons of resources with this civ, better than Portuguese because it also applies to wood and food.

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<div class="post-metadata">

**Author:** ![MUTYLATOR5553](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mutylator5553/32/115284_2.png) [@MUTYLATOR5553](https://forums.ageofempires.com/u/MUTYLATOR5553)\
**Post date:** [December 1, 2022, 8:12pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/7 "2022-12-01T20:12:49Z")

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There should be at least two large DLCs for Africa (3 (or 4) civs like DoI DLC):

- North African DLC - Ghana, Benin, Somalians and Songhai
- South African DLC - Congolese, Kanem-Bornu, Swahili and Zimbabweans

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<div class="post-metadata">

**Author:** ![Louis0108](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/louis0108/32/34967_2.png) [@Louis0108](https://forums.ageofempires.com/u/Louis0108)\
**Post date:** [December 2, 2022, 1:28am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/8 "2022-12-02T01:28:00Z")

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> [@TougherTrack508](#):
>
> > [@Akoskaaa10](#):
> >
> > Hunters don’t need Mill or Town Center to drop off food
> 
> This is a laming bonus. The civ should send a group of vills forwards to eat the enemy hunt. One downside of that is that it’s rather situational; it’s pretty useless on maps where you’re far apart and there isn’t much hunt. Another downside is that people don’t like being lamed.

Maybe we could change it allowed huters to drop food to Any Building, including towers and castles? This should prevent laming

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**Author:** ![BidGorgon527960](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/bidgorgon527960/32/129568_2.png) [@BidGorgon527960](https://forums.ageofempires.com/u/BidGorgon527960)\
**Post date:** [December 2, 2022, 1:31am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/9 "2022-12-02T01:31:36Z")

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Somalia has the highest number of camels yet you gave them no camel related bonus. Blasphemy!!!  
#Justiceforcamels  
_🐪 🐪 🐪_

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<div class="post-metadata">

**Author:** ![Akoskaaa10](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/akoskaaa10/32/29945_2.png) [@Akoskaaa10](https://forums.ageofempires.com/u/Akoskaaa10)\
**Post date:** [December 2, 2022, 6:17am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/10 "2022-12-02T06:17:26Z")

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Did they have recorded Camel army? No.

Even Ethiopia had.

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<div class="post-metadata">

**Author:** ![BidGorgon527960](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/bidgorgon527960/32/129568_2.png) [@BidGorgon527960](https://forums.ageofempires.com/u/BidGorgon527960)\
**Post date:** [December 2, 2022, 6:40am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/11 "2022-12-02T06:40:52Z")

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Read Somaliland Camel Corps.

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<div class="post-metadata">

**Author:** ![Mahazona](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mahazona/32/213405_2.png) [@Mahazona](https://forums.ageofempires.com/u/Mahazona)\
**Post date:** [December 2, 2022, 7:35am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/12 "2022-12-02T07:35:30Z")

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This is a 20th century thing how is this related to the middle ages?

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<div class="post-metadata">

**Author:** ![BidGorgon527960](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/bidgorgon527960/32/129568_2.png) [@BidGorgon527960](https://forums.ageofempires.com/u/BidGorgon527960)\
**Post date:** [December 2, 2022, 11:13am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/13 "2022-12-02T11:13:51Z")

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The Musketeer UU OP proposed is even more modern.

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<div class="post-metadata">

**Author:** ![BidGorgon527960](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/bidgorgon527960/32/129568_2.png) [@BidGorgon527960](https://forums.ageofempires.com/u/BidGorgon527960)\
**Post date:** [December 2, 2022, 11:21am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/14 "2022-12-02T11:21:30Z")

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He did not give them even any regular camel line in the tech tree. You mean Somalia were so dumb? They just saw their large number of camels and never wondered if they can ride?

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<div class="post-metadata">

**Author:** ![Akoskaaa10](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/akoskaaa10/32/29945_2.png) [@Akoskaaa10](https://forums.ageofempires.com/u/Akoskaaa10)\
**Post date:** [December 2, 2022, 11:27am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/16 "2022-12-02T11:27:43Z")

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Is Camel and Heavy Camel part ot “Missing”? No. They have them cheaper on both food, gold and +5 HP.

Muskeeter from the 16th century, an appropriate choice. Somali Camel Corps is 20th century.

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<div class="post-metadata">

**Author:** ![SMUM15236](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/smum15236/32/29763_2.png) [@SMUM15236](https://forums.ageofempires.com/u/SMUM15236)\
**Post date:** [December 3, 2022, 2:42pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/17 "2022-12-03T14:42:36Z")

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In a different thread I said Nubians is my most favorite civ to be added. I think Somalis will be a perfect pair for an Eastern Africa DLC.

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<div class="post-metadata">

**Author:** ![Akoskaaa10](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/akoskaaa10/32/29945_2.png) [@Akoskaaa10](https://forums.ageofempires.com/u/Akoskaaa10)\
**Post date:** [December 3, 2022, 8:39pm UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/18 "2022-12-03T20:39:26Z")

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Yeah as an Archer civ.

Their campaign would include the Makurian expansion, the Umayyad-Makurian Wars and the Nubian invasion of Egypt.

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<div class="post-metadata">

**Author:** ![TungstenBoar](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/tungstenboar/32/173768_2.png) [@TungstenBoar](https://forums.ageofempires.com/u/TungstenBoar)\
**Post date:** [December 7, 2022, 7:09am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/20 "2022-12-07T07:09:29Z")

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> [@CagyUnicycle330](#):
>
> Historically inaccurate

Its not actually. Bpth of the prominent Somali states in the 1500s used plenty of Turkish gunpowder weapons in their armies.

> [@CagyUnicycle330](#):
>
> I think their IQ is around 67. So, not exactly a Singapore / Hong Kong / South Korea / Japan

Thats a dumb comment. The Somalis havent been doing very well the last 30 years or so.

And no, they arent having problems because they are stupid.

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<div class="post-metadata">

**Author:** ![CagyUnicycle330](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/cagyunicycle330/32/29597_2.png) [@CagyUnicycle330](https://forums.ageofempires.com/u/CagyUnicycle330)\
**Post date:** [December 7, 2022, 7:17am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/21 "2022-12-07T07:17:08Z")

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> [@TungstenBoar](#):
>
> Bpth of the prominent Somali states in the 1500s used plenty of Turkish gunpowder weapons in their armies.

Oh. I thought they stole it from the Italian colonizers. Ottomans sharing their technology is also possible.

> [@TungstenBoar](#):
>
> Thats a dumb comment.

How so?

> [@TungstenBoar](#):
>
> And no, they arent having problems because they are stupid.

Are you saying they are stupid but that’s not the cause of their problems or are you saying that they are neither stupid nor do they have problems?

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<div class="post-metadata">

**Author:** ![Mahazona](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mahazona/32/213405_2.png) [@Mahazona](https://forums.ageofempires.com/u/Mahazona)\
**Post date:** [December 7, 2022, 7:30am UTC](https://forums.ageofempires.com/t/somalis-civilziation-idea/220283/22 "2022-12-07T07:30:53Z")

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> [@CagyUnicycle330](#):
>
> Simple. All destroyed enemy ships give 10 gold (to reflect their skill in piracy). Killed enemy land military units give 5 gold (does not include trash units).

Why are you trying to make them pirates?historically they were not pirates unlike now.

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