Some advice about taxes and imperial officials

1.After studying the wheelbarrow, the original 10 resources to get 1 tax will become 15 resources to get 1 tax, and research technology can have a negative effect, it is strange. I suggest changing to something like the Rus Bounty, where you get 1 tax per 10 resources instead of 1 tax per submission.

2.If an Imperial official is too far away from a tc or a specific landmark after collecting taxes, it will cause him to stop working. It is proposed to increase the ability of imperial officers to search buildings.

3.I hoped that when villagers submit resources to tc, tc can also receive taxes.

Another supplement:
1.The Imperial Guard is not interesting enough, as a signature landmark requires a limited number of technology to unlock a unique unit, only the slight change in the value is not enough to highlight his uniqueness, I hope he can have more different from the Lancer, such as the use of gunpowder weapons.

2.The Fire Lancer is terrible,and his use value is low.Most of the time he’s just a trigger for the Spirit Way buff instead of playing his own role. Counter-building is more of a Mongol trait, a capability that might have been better handed over to the Yuan Raider. The Fire spear may have other abilities, as its weapons were created for frontal combat, not to attack siege or buildings. In addition, the selection rate of Spirit Way is very low, hoping to add a dynasty unit of the Tang Dynasty.