All good but the Llamas trainable at the Kanchas is just broken, Herdables are trained at farms because they are the fastest food source lol, and is a bigger investment, with that mechanic you can basically just reduce the neccesity to search for huntables, also having even more food at the safety of your base for a civ that already get safe food lol.
I don’t think this would be very practical to use them as hunts. You’re spending 70 food to get 70 food of a llama. They’re slow to fatten anyways. The idea behind kancha training llamas is because the community plaza would be used more (they don’t fatten while dancing too). Since other livestock can’t dance, the community plaza is only worth using on a map with llamas. If other livestock would dance then I wouldn’t suggest it. Maybe allow all livestock to dance but at a lower rate than llamas dancing?
They need redesign, they are more efficient against musketeers than against cavalry
If you give them more rank, they should have multipliers only against artillery, like the Aztec skull archer
It could be a good adhesion, but I like how it is currently, the Inca rush was very powerful before, imagine it now, so it would be necessary to eliminate the card that provides native warriors of each ally so that it is balanced.
Everything you propose would break the Incas, as well as the houses are fine.
This can be good, or maybe a chasqui, the Inca WC has several very complicated treasures at the beginning, something that other explorers do not suffer.
Perhaps you’re right about the wood cost but I think the big button is a scam in it’s current state. 540 resources for 4 villagers? As far as the llamas, I think they’re pointless to use as dancers and early use of the plaza as well in the current state. Building a farm in the early game to get llamas is too big of an investment. If other livestock could dance at the plaza but at a reduced rate than the llamas, then I think it would be good.
Personally I go for early chimu rushes though and keep up constant pressure, otherwise you fall behind quickly vs more powerful civs. Keep building kanchas iteratively and be wary of cav raids yourself, inca suffer heavily vs cav due to the slow spearmen.
Inca in the treaty is super strong. if by later ages you mean fortress/industrial then maybe. In the treaty, they are the top 5 civilizations. Buffing Bolas and Huaraca would make them broken in treaty. Let’s say if they get shock infantry tag just like eagle runners, they would be broken because they have area damage and snare ability. Huaracas range are quiet good, if you want siege unit just use captured mortars post imperial. I guess your suggestion has to be more specific in terms of “later ages” because they are in a fine position in treaty atm.
Why lead him astray like that. The op meta is bowmen and pikes. It’s hard to beat. Then when you just about get the point the recover aa batch of chimus will appear and run through everything you got and kill your artillery. Good times!