Sound design/audio balancing issues

  • Game Version: Standard / Premium / DLC

    Obsidion Mirrior

  • Build Number: (In-game in Settings Menu)

    v.100.19.10195.0 (600019R)

  • Platform: Steam / Microsoft Store / Xbox / PlayStation

    Steam

  • Operating System: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux

    Windows 10

Issue:

Agave Bloom sound effect is repetative and loud. The healing fountain for the norse does not deafen me while trying to manage my bases. It’s fine for it to have a sound effect, but maybe not have it on a loop every 4 seconds.

Likewise the foilage stealth sound effect is also extremely loud and when a whole host of units is moving near trees can be deafening and overwhelming vs the leaving stealth effect which is much more subtle (though still louder than nessisary.)

Trigger Event:

Use the Agave Bloom godpower and wait

move stealthable units near trees.

Repro Steps:

  1. Use the Agave Bloom godpower and wait
  2. move stealthable units near trees.

This. Playing through the campaign, it took me a while to work out what the sound effect was that kept playing. It was really distracting and needs to be toned down.

I completely agree with everything that is written here.