Sound Mods Result in Missing Sounds

Hi everyone. This is being added to our Known Issues page and is being investigated by the developers. In the meantime, there is a potential work around for Steam players.

This is not fully tested so there is the potential for additional bugs. The changes will need to be reversed when a fix is found.

You can work around the issue locally by pulling the files out of the mod package into your base game path. Here is how to do it:

  1. Open up your mod directory, navigate to resources_common\drs\sounds
  2. Copy the sounds folder and paste it into the resources_common\drs folder under your base Steam installation. This will not replace any files (unless conflicting with other mods), because the substitute sound load system is different from the .pck system used in the base game. Note: the user profile path will not work for this.
  3. If your mod utilizes per-language sound groups, do the same (all relative paths) for those languages as well.
  4. Make sure the mod is deactivated

If you’ve got a data mod and need scenarios to play custom sounds in your multiplayer games, you can convert those into data entries (new “Units”/“Sounds” in AGE) and create dummy units or graphics in-game to produce those sounds.

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