GAME INFORMATION
GAME BUILD #: v. 100. 15. 590760. 0 P2
GAME PLATFORM: Steam
OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
The age 2 Spanish Archaic Infantry HP card is not working as intended. It should give 20% HP buff to rodeleros, but it is not giving rodeleros any HP buff currently.
FREQUENCY OF ISSUE
100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
Start game as Spain
Ship age 2 Archaic Infantry HP
3.Rods are not affected by the buff
EXPECTED RESULT
Rods would get +27 HP from the card (135*0.2). SEE IMAGE BELOW ROD HP SHOULD BE +74 after being veteran and the cards sent, not +48
IMAGE
GAME FILES (SAVE / RECORDING)
N/A not relevant
Can you check what happens to Pikemen and Crossbowmen?
This is the tech code
<tech name="HCHandInfantryHitpointsSpanish" type="Normal">
<dbid>2174</dbid>
<displaynameid>35588</displaynameid>
<cost resourcetype="Ships">1.0000</cost>
<researchpoints>40.0000</researchpoints>
<status>UNOBTAINABLE</status>
<icon>resources\images\icons\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints.png</icon>
<rollovertextid>35587</rollovertextid>
<flag>HomeCity</flag>
<effects>
<effect type="Data" amount="1.15" subtype="Hitpoints" relativity="BasePercent">
<target type="ProtoUnit">AbstractHandInfantry</target>
</effect>
<effect type="Data" amount="1.15" subtype="Hitpoints" relativity="BasePercent">
<target type="ProtoUnit">AbstractFootArcher</target>
</effect>
<effect type="Data" amount="1.05" subtype="Hitpoints" relativity="BasePercent">
<target type="ProtoUnit">Rodelero</target>
</effect>
<effect tech="ypFreeCoinCrate400" type="Data" amount="1.00" subtype="FreeHomeCityUnitIfTechObtainable" unittype="deCrateSpanishGold" relativity="Absolute">
<target type="Player">
</target>
</effect>
<effect type="TextOutputTechName">110130</effect>
</effects>
As you can see, it mentions Rodeleros explicitly, so it’s odd.
Also, this is the Spanish Academy code, so the tech is there
<building>
<name>Academy</name>
<visual>
<file>spanish\spanish_academy.xml</file>
<bone>bone_academy</bone>
</visual>
<uix>460</uix>
<uiy>125</uiy>
<camera>spanish\spanish_homecity_academy_camera.cam</camera>
<widescreencamera>spanish\spanish_homecity_academy_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\academy_icon</portrait>
<displaynamestringid>29001</displaynamestringid>
<rolloverstringid>29002</rolloverstringid>
<obtainabletechs>
<tech x="0.0" y="3.0">HCArchaicTrainingTeam</tech>
<tech x="0.0" y="4.0">HCShipCrossbowmen3</tech>
<tech x="0.7" y="1.0">HCShipPikemen1</tech>
<tech x="0.7" y="2.0">HCShipPikemen2</tech>
<tech x="0.7" y="3.0">HCShipPikemen3Spanish</tech>
<tech x="0.7" y="4.0">HCShipPikemen4</tech>
<tech x="0.3" y="5.0">HCShipPikemen5</tech>
<tech x="1.0" y="5.0">HCShipSpanishSquare</tech>
<tech x="1.0" y="7.0">HCXPTercioTactics</tech>
<tech x="2.5" y="1.0">HCShipRodeleros1</tech>
<tech x="2.5" y="2.0">HCShipRodeleros2</tech>
<tech x="2.5" y="3.0">HCShipRodeleros3</tech>
<tech x="2.5" y="4.0">HCShipRodeleros4</tech>
<tech x="2.5" y="5.0">HCShipRodeleros5</tech>
<tech x="1.8" y="3.0">HCHandInfantryDamageSpanishTeam</tech>
<tech x="1.8" y="4.0">HCHandInfantryHitpointsSpanish</tech>
<tech x="1.8" y="5.0">HCHandInfantryCombatSpanish</tech>
<tech x="3.2" y="3.0">HCXPShipRedolerosRepeat</tech>
<tech x="3.9" y="1.0">HCShipHussars2</tech>
<tech x="3.9" y="3.0">HCShipHussars3</tech>
<tech x="3.9" y="4.0">HCShipHussars4</tech>
<tech x="4.6" y="3.0">HCHandCavalryHitpointsSpanish</tech>
<tech x="4.6" y="4.0">HCHandCavalryDamageSpanish</tech>
<tech x="4.6" y="5.0">HCHandCavalryCombatSpanish</tech>
<tech x="5.7" y="1.0">HCShipLancers1</tech>
<tech x="5.7" y="3.0">HCShipLancers3</tech>
<tech x="6.0" y="4.0">HCCaballeros</tech>
<tech x="5.3" y="4.0">HCShipLancers4</tech>
<tech x="5.3" y="5.0">HCShipLancers5</tech>
<tech x="6.7" y="1.0">HCShipFalconets1</tech>
<tech x="6.7" y="2.0">HCShipFalconets2</tech>
<tech x="6.7" y="3.0">HCShipFalconets3</tech>
<tech x="6.7" y="7.0">HCXPShipCulverins2</tech>
<tech x="7.4" y="1.0">HCAdvancedArtillery</tech>
<tech x="7.4" y="2.0">HCShipMortars1</tech>
<tech x="7.4" y="3.0">HCShipMortars2</tech>
<tech x="7.4" y="4.0">HCShipCannons1</tech>
<tech x="7.4" y="7.0">HCXPShipMortarsTeam</tech>
<tech x="7.2" y="7.0">DEHCHandMortar</tech>
<tech x="7.2" y="7.0">DEHCShipFalconets1Team</tech>
<tech x="7.2" y="7.0">DEHCShipCannons1Team</tech>
<tech x="7.2" y="7.0">DEHCPeninsularGuerrillas</tech>
<tech x="7.2" y="7.0">DEHCReconquista</tech>
<tech x="7.2" y="7.0">DEHCLiberationMarch</tech>
</obtainabletechs>
<activetechs>
<tech x="0.0" y="3.0">HCArchaicTrainingTeam</tech>
<tech x="0.0" y="4.0">HCShipCrossbowmen3</tech>
<tech x="0.7" y="1.0">HCShipPikemen1</tech>
<tech x="0.7" y="2.0">HCShipPikemen2</tech>
<tech x="0.7" y="3.0">HCShipPikemen3Spanish</tech>
<tech x="0.7" y="4.0">HCShipPikemen4</tech>
<tech x="0.3" y="5.0">HCShipPikemen5</tech>
<tech x="1.0" y="5.0">HCShipSpanishSquare</tech>
<tech x="1.0" y="7.0">HCXPTercioTactics</tech>
<tech x="2.5" y="1.0">HCShipRodeleros1</tech>
<tech x="2.5" y="2.0">HCShipRodeleros2</tech>
<tech x="2.5" y="3.0">HCShipRodeleros3</tech>
<tech x="2.5" y="4.0">HCShipRodeleros4</tech>
<tech x="2.5" y="5.0">HCShipRodeleros5</tech>
<tech x="1.8" y="3.0">HCHandInfantryDamageSpanishTeam</tech>
<tech x="1.8" y="4.0">HCHandInfantryHitpointsSpanish</tech>
<tech x="1.8" y="5.0">HCHandInfantryCombatSpanish</tech>
<tech x="3.2" y="3.0">HCXPShipRedolerosRepeat</tech>
<tech x="3.9" y="1.0">HCShipHussars2</tech>
<tech x="3.9" y="3.0">HCShipHussars3</tech>
<tech x="3.9" y="4.0">HCShipHussars4</tech>
<tech x="4.6" y="3.0">HCHandCavalryHitpointsSpanish</tech>
<tech x="4.6" y="4.0">HCHandCavalryDamageSpanish</tech>
<tech x="4.6" y="5.0">HCHandCavalryCombatSpanish</tech>
<tech x="5.7" y="1.0">HCShipLancers1</tech>
<tech x="5.7" y="3.0">HCShipLancers3</tech>
<tech x="6.0" y="4.0">HCCaballeros</tech>
<tech x="5.3" y="4.0">HCShipLancers4</tech>
<tech x="5.3" y="5.0">HCShipLancers5</tech>
<tech x="6.7" y="1.0">HCShipFalconets1</tech>
<tech x="6.7" y="2.0">HCShipFalconets2</tech>
<tech x="6.7" y="3.0">HCShipFalconets3</tech>
<tech x="6.7" y="7.0">HCXPShipCulverins2</tech>
<tech x="7.4" y="1.0">HCAdvancedArtillery</tech>
<tech x="7.4" y="2.0">HCShipMortars1</tech>
<tech x="7.4" y="3.0">HCShipMortars2</tech>
<tech x="7.4" y="4.0">HCShipCannons1</tech>
<tech x="7.4" y="7.0">HCXPShipMortarsTeam</tech>
<tech x="7.2" y="7.0">DEHCHandMortar</tech>
<tech x="7.2" y="7.0">DEHCShipFalconets1Team</tech>
<tech x="7.2" y="7.0">DEHCShipCannons1Team</tech>
<tech x="7.2" y="7.0">DEHCPeninsularGuerrillas</tech>
<tech x="7.2" y="7.0">DEHCReconquista</tech>
<tech x="7.2" y="7.0">DEHCLiberationMarch</tech>
</activetechs>
Apologies let me get back to you. I am struggle to recreate the bug in single-player, but I know for a fact something bugged in my online game where I had vet rods, archaic infantry combat and archaid infantry all shipped, and my rods only had +48HP.
What’s the base HP of them again ?
Am i stupid ?
Like
Veteran Rodeleros get 20% hp
Same as the card provides. ( BASE PERCENT ) which should translate to
135 +27 +27
DrMaxy4142:
135 +27 +27
That’s 189, but OP claims
This is what i dont get, how +48? OR +74?
2 Likes
Hi
Here is screenshot of the HP from the same game after I had the following upgrades
vet (+20%)
age 3 combat tech (+15%)
Age 2 HP tech (+20%)
As you can see, the number does not make sense:
Makes sense if you didn’t wait for the combat card to arrive or if you never shipped it in the first place. Works just fine on my game.