Stuck Falconet Death Animation

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 18493
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Falconets when killed may remain visible despite not being selectable

:arrow_forward: FREQUENCY OF ISSUE

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: REPRODUCTION STEPS

Unfortunately, I have not observed the falconets when they die, so do not know the specifics.

Here’s the steps to reproduce the issue:

  1. Have a moving falconet in travel mode (not fire mode)
  2. Enemy kills falconet
  3. Falconet is no longer active
  4. Falconet does not go through death animation, remains on the map

:arrow_forward: EXPECTED RESULT

Falconet should go through death animation and decompose

:arrow_forward: IMAGE

:arrow_forward: GAME FILES (SAVE / RECORDING)



Happens on most cannons, not only falconet, easy to see in treaty games vs IA (they love cannons too much…mass producing them including from factory)
Always weird to see one of them, some stress at first sight and finally check that it doesn’t move and it isn’t selectable is always a relief ^^

I think it’s there for several month at least. It’s a kind of very visible bug that keep the game “looks” buggy, even if it’s not a big impact ingame.

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Ah, interesting! I usually only build falconets, so I’m not surprised I haven’t seen it with other cannons even though the bug affects them. It’s definitely affected my gameplay, since I see it and think “ooh, great! One survived!” and then suffer disappointment in the next battle.

This is a known issue and is being tracekd by our team. Thanks for the report

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