Reduce attack bonus vs infantry by 1 (get 1 in total) and against sperman line by 1 (total 2 with the bonus vs infantry like all the other archers) but increase their elite attack by 1 (5 -> 6) and by @phoenix1089 comment, reduce their hp by 5 in elite (65>60)
Mayans still need nerfs to make them balanced overall. For example rattan archer (an only archer civ without another overpowered tech - el dorado -) have less hp, less mobility, less attack vs infantry (where archer are supposed to be good, plumed archer deals 4 bonus to spearman line…), fire slower and they cost more to make and elite rattan archer actually costs gold to upgrade, and quite a bit as well. The civ in general have decent cavalier to compensate but are lacking other good stuff mayans have (more resources, siege rams)
Why every post that you make is only: "Nerf towers, "nerf Persian TC, Nerf Yeomen, Crenellations, etc… Basically nerf everything.
The game has a good balance right now to destroy things that existed since conquerors.
Instead ask how to plan a strategy.
Yeah, a new thread from RoomOfTheEvil. Like any other suggestion he made: Most players dont agree with his suggestions. This is already clear in this thread. I already posted about this in an other thread:
I wish RoomOfTheEvil good luck in reaching the first place on the 1v1 ladder by abusing all the overpowered stuff he knows.
Nobody is being harsh and disrespectful towards him, but his posts are endless spam of unreasoned nerfs, we already deal in the past with another one spamming similar ones to the point that got a temporary ban (yea guys you know who I am talking about)
he’s making infantry to counter the eagles, and then the plumes are rekking his infantry (im giving him the benefit of the doubt) this is especially important if playing a civ that doesnt have great cav.
the issue with mayans is more their insane eagles, rather than their plumed archer… yes the plumed is good, but it isnt OP, if anything only the civ is OP, or what some people around here call S-tier.
also pierce attack in the game is incredibly finely tuned, +1 pierce attack or PA has a MUCH bigger effect than +1 or even +2 melee attack/armour
the plumed archer is not great against many targets because of its low pierce damage, by buffing it (even if you’re nerfing the bonus damage) you are giving it a ton more utility, +1 pierce damage gives it a lot more fire power vs higher pierce targets (like cav), doing 4 damage per shot instead of only 3 against FU cavaliers. (35hits down from 46 hits to kill a cavalier is a HUGE buff)
and this is one of the reasons why everyone is mocking you @RoomOfTheEvil