- Please add MERCENARY HOUSE & EMBASSY/CONSULATE available to all civ…
-Allowing players to hire other civs unique military units
-Gives more immersion to all civs or counter-play
-Note: To avoid being OP civ, you can balance it through the cost of the mercenary unit.
-Available Mercenary units and per civ should depend on its historical event… example: ENGLISH should be able to hire VIKING units since Vikings are frequently involved to ENG history, so far you only have Varangian Guards. But we can balance this onwards. You can add Gallóglaigh/Gallowglass, Ulfhednar/Vikingraider, Jomsviking (This are just examples from Vikings military units).
- Please add the following NEW/VARIANT CIV and MILITARY UNITS too (not today but please consider)…
SPAIN
(I know we don’t have “Spain” in medieval as it is compose of Aragon, Castile, León, Navarre and smaller states maybe just call it “Kingdoms of Spain”)
-but adding this CIV opens relation to other colonized or related CIVS such as the natives of America (Examples: Aztec and Inca), either you add this to their mercenary house or you create a completely independent CIV, either will improve the game immersion both SOLO or MULTI or RANK play.
-Also, you can relate Kingdom of Portugal which is already a kingdom by this time. (Note: not all historical state or kingdom is easy to add with same pattern to what we already have due to some CIVs did not grow to a FEUDALISM or IMPERIAL state or might not make enough historical impact or organization, but we can atleast include their military units on MERCENARY HOUSES).
-I like the military units in AOE 2 & 3, THERE’S A LOT OF THEM! (and DEVS already have this digital assets) That is why they are IMMERSIVE due to this units…
(note: I understand that this are from different times and could be hard to make accurate connection to history therefore making it hard to to create CAMPAIGN CONTENT or hard to organize a CIV same to the current design of existing civs, history and this empire or states is not generic anyway… AOE 2 is from ancient civs or early Medieval or AOE3 is a bit later than Medieval era… could be mixing up eras from ancient, medieval or after-medieval… but still we can get some idea right?)
- Here are my list of military units you can hire from MERC HOUSE or add on a base CIV
OTHERS FROM EUROPE
English Longbowman
Norman Cavalry
Scottish Infantry
Irish Skirmisher (Kern/light-foot soldier/javelins&buckler)
Welsh Mercenary
Landsknechts (German)
Pavise Crossbowman
Swiss Mercenary
Polish-Winged Hussar
Black Army of Hungary
Druzhina (Rus)
Catalan Mercenary (Spain)
Conquistador (Spain)
Tercois (Spain)
FROM CRUSADERS STATES MILITARY
Knights Templar (French)
Knights Hospitaller (Italy)
Teutonic Knights (Germany Austria & Bohemia)
Order of Santiago (Spain)
FROM VIKINGS
Huscarl / Jarl (can be a Hero unit)
Shield Maiden
Berserker / Viking-raiders (Dane-axe!)
Jomsviking (Shield/hatchet/shortsword!)
Ulfhednar (Looks Shamanic)
Galloglaigh/Gallowglass (Claymore and Irish-axe!)
Varangian Guards (this are real MERCS in history)
ISLAMIC/TURKIC
Janissaries
Hashshashin
Medjay
Mamluks
FROM ASIA
Wanderer (base on Chinese Wuxia/ if you can’t imagine this, think of JET LI the NAMELESS the 2002 movie “HERO”, AHAHAHAHAHA!)
Warrior-monk (random spawn from various Asian monk sects)
Jurchen Raiders (this is north China near north Korea and Mongols)
Mongol Raiders (random spawn or weapon maybe =D)
Samurai
Ronin
Shinobi
Ashigaru (Japanese)
Hwarang (Goryeo/Korea)
FROM FIRST NATIONS OF AMERICA
Eagle Warrior
Jaguar Warrior
I know it’s hard to do this in reality due to whatever reason, just sharing my thoughts… I think this will improve the game immersion… You can correct me if I’m wrong! =D