I think this sorta scarecrow/dummy object in scenario will help a lot in testing damage outputs or beautification of scenarios. It’ll look like scarecrow of swordsman/archer/cavalry/elephants/etc. It’ll have 1 HP at start but to test the damage output we can modify the HP we like.
[Suggestion] Having attackable dummy/scarecrow objects for each type of class of units
This is already a thing you just need to know how to do it
Unit not having ability attack(or making enemy/ally) and switching datas around. I know that. But eye candy dummy object would be nice.
@bigbossbro08 Is this feedback for any particular Age game or all Age games?