First, I would like to point out that AutoQueue and villager priority are game tools and should be enabled by default in both casual and ranked matches. It has been a staple since 2005 in AoM: The Titans.
Secondly, I’d like to suggest that the developers add a military unit queueing tool until AutoQueue is activated by default. The tool would work as follows:
Now when you click on a military unit but lack the resources to produce it, you receive a warning, and the unit is not added to the training queue. This is one of the main benefits of AutoQueue. Similarly, the ability to right-click upgrades in the Armory to queue them, which was a fantastic addition to the game, serves the same purpose.
My suggestion is that instead of receiving a warning that the unit cannot be created, it could simply be added to the queue automatically, even if you don’t currently have enough resources to train it.
For example:
You want to train 10 Hoplites, so you click 10 times on the Hoplite’s icon. Instead receiving a warning or maybe consuming all the resources immediately, thats another idea, the units could enter a construction queue, where resources are only deducted as the previous Hoplite finishes training.
So instead of receiving an annoying warning that you don’t have enough resources, the unit would remain in a waiting queue until the resources become available, similar to the upgrade queue in the Armory, Storehouse, Temple, etc.
This is essentially what AutoQueue does, but it’s more like a “Manual AutoQueue”.
Ideas about that?