[Suggestion] Quality of Life Improvements for Game Controls

1、When selecting all Barracks and starting production, the Barracks closest to the rally point should begin production first, instead of following the order in which the Barracks were built.

2、It is difficult to tell which Farm fields have no Villagers working on them among a large group of farms. I suggest that idle Farm fields without workers should appear wilted and use a distinct color to make them easy to identify.

3、When a Villager finishes mining Gold, if there are other Villagers nearby logging Wood, it should immediately go to log Wood as well instead of becoming idle.

4、Add a toggle option that allows players to choose between long-pressing to delete units or deleting units immediately.

5、When a player is defeated, all their buildings and units should be destroyed immediately. In Nomad FFA games, cleaning up after an eliminated player is very inconvenient.

6、Add a toggle option that allows players to freely choose the attack logic for attack-move on the ground: either keep the original behavior, or change it to attack enemies near the target area without attacking enemies encountered along the way.

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