- Astronomical Clocktower produces siege engines Gain reduced from +50% to +30%. Receive Blacksmith’s military academy Award to increase production speed by 33%. It still cannot be overseen by Imperial Oficial ! At the moment, it rewards siege engines too much, but it’s inflexible and production is too slow!
- I think Imperial Palace needs a boost, he should add a feature. It would be good to be able to produce Palace Guards at +150% efficiency . But it does not produce taxes.
- I think the Yuan Dynasty is more effective than the Ming Dynasty at present, and entering the Ming Dynasty requires more resources, and the investment and return are unreasonable. The Yuan Dynasty should no longer reward Villager, Imperial Oficial, Fishing boats and Trade Ship. To compensate, the Fire Lancer’s charge attack +2. Ming should be buffed, all units should have health +10%, not just military units.
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- When the game was released the Astronimcal Clocktower could be overseen by an imperial official they changed it because it was too strong.
- I love this idea add the palace guard techs as well for faster research speed.
- Ming dynasty needs buffs I never go into Ming.
Actually, this is some good ideas. I wasn’t expecting something logical when I see a thread like this, but I like it.
2 Likes
I’d focus on buffing ZXL first they can’t even train IO from a landmark, mount lu has overpriced techs and some of the xhu xi library techs need buffing/reducing in cost. Jiangnan tower also sucks compared to either of the chinese landmarks.