# \[Suggestions / UI\] Post-Game Analytics, Economy HUD Segmentations & In-Game Leaderboard

**URL:** <https://forums.ageofempires.com/t/suggestions-ui-post-game-analytics-economy-hud-segmentations-in-game-leaderboard/286565>\
**Category:** IV - Discussion\
**Created:** [June 3, 2026, 8:38am UTC](https://forums.ageofempires.com/t/suggestions-ui-post-game-analytics-economy-hud-segmentations-in-game-leaderboard/286565 "2026-06-03T08:38:39Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Larello](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/larello/32/209414_2.png) [@Larello](https://forums.ageofempires.com/u/Larello)\
**Post date:** [June 3, 2026, 8:38am UTC](https://forums.ageofempires.com/t/suggestions-ui-post-game-analytics-economy-hud-segmentations-in-game-leaderboard/286565/1 "2026-06-03T08:38:40Z")

</div>

# _ **1. Post-game analytics** _

- **Economic Performance**

- **Dynamic Timeline Metrics**

.

# _ **2. Clearer economy & trade info** _

- **Trade rate at a glance:**  
Show the current market trade rate clearly in the UI (similar to AoE II), so players instantly see if a trade is cost-effective.

- Integrate clear indicators for both **Active Market Traders** and **Total Active Traders** within the economy HUD. (Not just in the market)

.

# _ **3. In-game competitive leaderboard** _

A visible in-game ranking list (at least the 1v1) showing:

- **Key Metrics:**

_Rationale:_ Visual milestones (e.g., Top 10 / 100 / 200 brackets)
