Target light confusingly the same as healing light

  • Game Version: 100.17.22308.0

  • Build Number: 481060R

  • Platform: Steam

  • Operating System: Windows 10

Issue:

When you command your units to attack an enemy unit, the target is highlighted by a light beam, which looks the same as the healing light. That’s confusing, especially when you’re fighting while units are being healed. (Not a bug but an odd design choice.)

Personally, I’d prefer no light on the target, just a waypoint flag. And the healing lights would look better if they were closer to the original game - the current ones don’t look like they’re coming down from the heavens. I’m assuming you changed it because the original effect obscured the units a bit - but there’s hopefully an inbetween that retains readability while actually looking like a cool magical power instead of a UI thing. (The fact that the simple UI element of highlighting the target is the same effect highlights that coolness problem.)

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