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Game Version: v.100.17.64528.0 (523280R)
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Build Number: 17073817
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Platform: Steam
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Operating System: Windows 11
Issue: Tartarian spawn tumble out of a Tartarian Gate instead of jumping straight. This looks a bit silly and isn’t true to the original version.
Trigger Event: Cast the Tartarian Gate GP near yours or enemy units.
Repro Steps:
Cast the Tartarian Gate GP near yours or enemy units.
idk seems fine to me, I doubt they are going to re-animate it again.
The Skull is barely noticeable though in new version. I had to view the video with new one several times before I noticed its still there…
It’s not the worst change to me, but I feel it would be an easy fix to keep it in line with the original. What I think is happening behind the scenes is the units are being ‘thrown’ out of the spawn point, instead of ‘jumping’ out of the spawn point. I noticed in one of the later builds of the beta they changed it so thrown units tumble. Tartarian Spawn have a jump animation already, so just maybe changing a few lines of code might make this look a bit less silly?
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