Task unit is reset automatically

I’ve got another bug to report in the scenario editor.

I’ve been trying to make some units move with the task unit trigger, but every time, I chose copy or new effect, the location in which they are supposed to go is reset, without my will, so the units are just standing without doing anything.

How can I fix this weird problem?

Task unit is also working as intended. You probably need to read modding/scenarios guides.

I fixed the problem by restarting my pc.

1 Like

A memory leak bug, then