Technology available one age earlier don't researched when we start in the right age

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: ######
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Bohemians have Chemistry available in castle age and if we start in imperial age Chemistry are not researched for the Bohemians

Burgundians have Cavalier upgrade available in castle age and if we start in imperial age Cavalier are not researched for the Burgundians
Burgundians have Economic upgrades available one age earlier and if we start in the normal age this upgrades are not researched.

Cumans have Capped Ram upgrade available in castle age and if we start in imperial age Capped Ram are not researched for the Cumans

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. stat a game in the relevant age
  2. technology available one age earlier not researched

:arrow_forward: EXPECTED RESULT

Technologies available one age earlier for the civilizations who have it must be researched when we start in feudal, castle or imperial age.

:arrow_forward: IMAGE

N/A

:arrow_forward: GAME FILES (SAVE / RECORDING)

1 Like

Looks like something the devs overlooked at some point. Agree that those techs should be researched if starting one age later.

Thank you @CouguarLoup7693 we’re now tracking this issue :slight_smile:

After talking with the team again, it seems these technologies are not automatically researched for balance reasons. For example burgundians in empire wars (feudal age start) would have been by far the strongest civilization if all feudal age economy techs were researched at the game start.

2 Likes