Test patch

D’après mes tests et recherches

Eclaireur Champi,
temps de production de l’unité 30 secondes → 45 secondes
vitesse de déplacement 1,10 → 1
attaque 4 → 3
Dégâts bonus Infanterie de choc 1 → 3
Unité a chameau 0 → 1
Cavalerie 0 → 1

La première Upgrade coute 100 de nourritures 60 d’or → 120 de nourriture et 60 d’or
Temps de production avec la première up passe de 45 secondes à 40 secondes

Deuxième 125 nourritures - 100 d’or → 200 nourritures 175 d’or

Kona Bolas Guecha Garde du temple Ibara reste inchangé

Google translate

Based on my tests and research:

Scout Champi,
unit production time: 30 seconds → 45 seconds
movement speed: 1.10 → 1
attack: 4 → 3
Bonus damage: Shock Infantry 1 → 3
Camel unit: 0 → 1
Cavalry: 0 → 1

The first upgrade costs 100 food and 60 gold → 120 food and 60 gold
Production time with the first upgrade is reduced from 45 seconds to 40 seconds

Second upgrade: 125 food and 100 gold → 200 food and 175 gold

Kona, Bolas, Guecha, and Temple Guard Ibara remain unchanged

From Ornlu’s recent video: less attack (shifted into bonus damage, seems to be more against eagles though), builds slower, slower train time, cost increase, upgrades are more expensive

That’s a quintuple nerf. Probably a significant overnerf (but I haven’t played with it)

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