# The Alt+F4 Multiplayer Problem

**URL:** <https://forums.ageofempires.com/t/the-alt-f4-multiplayer-problem/95086>\
**Category:** II - Discussion\
**Created:** [August 30, 2020, 7:45pm UTC](https://forums.ageofempires.com/t/the-alt-f4-multiplayer-problem/95086 "2020-08-30T19:45:14Z")\
**Posts on this page:** 1\
**Showing post:** 903

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**Author:** ![WoodsierCorn696](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/woodsiercorn696/32/29332_2.png) [@WoodsierCorn696](https://forums.ageofempires.com/u/WoodsierCorn696)\
**Post date:** [May 17, 2021, 9:41pm UTC](https://forums.ageofempires.com/t/the-alt-f4-multiplayer-problem/95086/903 "2021-05-17T21:41:22Z")

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> [@\[BLOG\] Age of Empires II: Definitive Edition — Updates to Ranked Team Game ELO Acquisition](https://forums.ageofempires.com/t/blog-age-of-empires-ii-definitive-edition-updates-to-ranked-team-game-elo-acquisition/130892):
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> Updates to Ranked Team Game ELO Acquisition Hello Community! A major part of online play is online matchmaking. How the game decides who plays together can make or break the fun and challenging experience Age of Empires II: Definitive Edition players have come to expect from competitive matches. That’s why today we’re making some changes to the way ranked ELO works in Team Games (TG) in Age II: DE. This change is specific to how ELO is awarded after team games, but we want to …

At least they are trying to fix one of the issues of Alt+F4: The inflated ratings. You dont have to quit any more, if you dont want to play with you noob ally with low winrate, because his rating is inflated.

Not sure if this will instantly have an impact on the number of Alt+F4’s, but at least it is great to see that the devs are looking in these big issues. I wont be surprised if the Alt+F4’s are the next big thing they will address.

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