The devs themselves are LITERALLY telling us to keep complaning if we don't like something (latest patch notes)

Obviously, and I expanded upon that with the base game. You pointed out the 3k rating (Which I called a slight drop, because plummet would be like from 70 to 40 or so, but not from 55 to 51 over a month), then I pointed out aoe2 DE base game rating. Both are interconnected, and unless base aoe2 de is review bombed as well, the “suits” will not care. Who cares about DLC ratings anyway?

100% correct. But, Indians were such an obvious Umbrella ready to be split and reworked. 3K are instead extremely focused kingdoms which need to become civs, or rather, they need to become more “umbrella” like civs.Who are they gonna make them into? Tanguts, Song, Tibetans, Bai? Well, I guess they will not add Tibetans nor Tanguts (related to Tibetans) anyway…And if they change them, will they keep Wu, Wei and Shu in the campaigns (like they made Normans for the dukes)?

Of course it can be done, and it’s not even gonna be that hard. But will they go through that process?

I saw that mentioned in the Ornlu stream, and I don’t buy it.

1: Tanguts are in the game, several times.

2: Do you know who also is related to the Tibetans? The Burmese. Same linguistic family tree.

3: There are a lot of reviews in Chinese asking for them.

Also the whole way some people loudly claim the CCP censorship works is false. They wouldn’t just ban the mention of the Tanguts out of the blue, nor the Tibetans. It works on people (as in, ordinary players, not the CCP) reporting the game many times. That hasn’t happened despite; Tanguts mentioned multiple times, an entire campaign where the Chinese are the bad guy, a level spent mostly tea-bagging Song China. All in the base game I might add.

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to be done:
Remove heroes from multiplayer and put three kingdoms in chronicles and rename with some tweaks these civs to medieval chinese civs we all want like all told u allready.

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if heroes need to stay at least rename them from actual people to warlord or sth in multiplayer at least

Yes, Tanguts were Sino-Tibetan people, with similar language. Burmese were less related to TIbetans, and even then, rajas were released a decade ago. Less politics back then. If we really push it, then we can say that all the Europeans ar related anyway, given that there had been supposedly like 12 breeding human pairs 100k years ago or so, and Nordics, Slavs, Germans and Celts being basically the same people from 100k years ago. Same with east asians…all were related 100k years ago, and quite possibly much more recently, too.

“Tanguts” as a civ have been in Aoe2 since 1999 in Genghis Khan..portrayed as Chinese. Back then noone cared about what Xi or any Chinese leader though, given how poor China was. It’s got pretty rich since then.

The evidence (circumstantial) that Tanguts have been purposedly avoided as a civ recently, was because of Khitangut chimera.

Oh no, I never said that, and I basically agree. But MS goes probably like “better safe than sorry”. The Chinese censorship of a lot of western platforms is probably what fueled this careful approach.

I’d argue the opposite. CCP gives less of a hoot about Tibet portrayal now than they did years ago when it was a hot-button issue.

I’d argue incompetence is more likely. Someone has pointed out that a Mongol fortress has a similar style as well (albeit built in the 1600s). So it’s possible they went with that and didn’t bother researching the Khitans properly.

And for any dev reading this; THIS is what you should have used:

Actually their ban-list isn’t very long. It’s a grand total of…14. Germany has a longer list than them.

Also what’s not banned is Crusader Kings, a game where you can play as Middle Ages Tibet. If that gets through with no issues, so can AoE2. People just have to actually look at reality and not pearl-clutch.

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I’ll clarify myself. Less politics in gaming industry.

I don’t know about that. All aoe2 civs since DE…or better, since the African Kingdoms (bar the stupid Ethiopian siege) have been pretty accurate compared to previous civs…maybe except for Thirisadai, but that’s just 1 small example given some wrong/obscure info even on the wiki itself. Khitans are so incorrect it’s mesmerizing. They definitely were aware of that, and so decided to blend in 2 civs into 1. “We want to portray Tanguts and Khitans, but Tanguts might anger some Chinese, so we will just merge them into their neighbors, Khitans…that’s genious”

It could be that they were rushed as well. Which is the best guess reason for them not having voice-lines, art or campaigns for the Khitans and Jurchens.

Ironic that not including them has checks notes angered some Chinese players.

It seems almost like the safer big companies play with China, the more of their foot they put in their mouth. “Tries not to anger China. Proceeds to make them angry by doing it”

Foolish. Just treat them like ordinary people and then things will be fine.

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Since WE is the company that decides “oh 3K might make us a lot of money” six years after TW3K (four years after its death), I would not be surprised if they were completely tone deaf.

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Same. Uninstalled DE and played some HD the other day.

Which might be the strongest message we can send. We want to play aoe2 but we also have standards.

Yeah I’ve un-subbed from most of the big aoe2 content creators, and any 3k video (except for ornlu’s three fold review) gets a downvote.

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Out of topic:
Civ 7’s next update would give you the option to kind of “bypass” many of the disliked concepts and designs they introduced to the game. They didn’t hard press it or accuse their fans for not knowing what they want.
Despite that some defend-every-corporate consoomers once insisted that the devs would stick forever to their decisions instead of listening to the “lOuD mInOrItY”

Don’t get me wrong. Civ 7 release is horrible and it sitll has a long way to be fixed. But I praise their attitude.

Edit:
Look at these points. I remember the apologists once argued fiercely against all of these criticisms so hard as if the devs would faint upon hearing any of them. And we had to struggle inch by inch to get these points across.

Yet the devs just wrote them plainly in their patchnote:

Imagine admitting mistakes in front of the public. Something the “we-understand-you-are-angry” WE never had the courage to do.

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Civ 7’s reviews and playerbase look like this, respectively:

civ 6 reviews and playerbase, respectively:


Aoe2 reviews and playerbase look like this, respectively.


Yes, the drops are there - both in reviews AND in playerbase, but they are so marginal it’s not like companies will care at all. 3k DLC has mixed (not even negative) reviews, the base game is very positive both recently and overall. Civ 7, as well the beloved civ 6, have been review bombed since. You can call me skeptical, but I feel like i’m not that detached from reality, to see that world’s edge will likely not care about us, until something similar happens to aoe.

Every playerbase will eventually get the products and treatments they deserve. Give the corporates infinite tolerance and they give you unbounded disrespect.
That’s how the world works.

As individuals there is not much we could do. But it is better to realize that the atmosphere of some certain playerbases is not good for your health.

The civ7 public statement was not even prominent enough to be fair. The backlash has been immense. The statement so small and short. Not to mention the root access to your PC and basically a spyware approach, which got ignored by them.

I’m just talking about admitting mistakes and “reverting” decisions that didn’t meet their expectations. Something WE had never done.

The closest thing they did was that they ported 4 campaigns (out of 10) from aoe1 to ror :clown_face: Modders ported all 10 within a week (maybe even within a day).

I’d say, proportionally (a big backlash → a small apology, a small backlash on DLC only → a negligible adjustment), they are about equal.

And it was surprising how fast they responded for that one (day one announcement) since reaction to bugs takes weeks or more, and making plans for new updates would take longer.

Very likely they already had the plan in the drawer in case of backlashes.

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a few prominent bugs reported 3 times over with x replies*

most other bug reports got completely ignored, including 2 or 3 I made years ago.

You clearly aren’t familiar with “The Star Wars model for media catastrophe”

That initial catastrophic blow to a series reputation does not typically show any signs of slowing down (The Last Jedi). What happens AFTER however, is a nosedive in reception and engagement that even truly high quality entries created in the future will have a major uphill battle to convince people to come back

The fact that 3k managed to move metrics down on its own suggests that the next DLC, good or bad, will have catastrophic sales.

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Oh man, it’s the other way around. I’d say you’re not aware of the mess they made that given that you mentioned Last Jedi and not force awakens. Star wars legends and older books: Han and Leia had a family, the rebellion succeeded, Jedi order was restored.

The force awakens: cheap star wars a new hope remake, the entire period between return of the jedi and the force awakens is a blank space of nothing, with rebellion still going, Luke screwing up royally (compared to books and legends), jedi order is nowhere, han and leia had 1 “interesting” child that did not look like their child at all. If they kept Chewie and Anakin Solo dead, and continued legends, it would have been 100 times better. SW died for me in 2015, and it’s amazing (negatively) that so few people complained about the force awakens..and that it’s got so high reviews.

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