The devs themselves are LITERALLY telling us to keep complaning if we don't like something (latest patch notes)

An unintelligent take as I’m talking about overall reception which TFA did fine on at launch. Youre so caught up in the minutia of Star Wars lore you didn’t even remotely understand my point

I understood your point completely. I just had to give a rant against SW canon in general. I guess I’m “unintelligent” then, given my unintelligent take. Have a great day.

I wonder how this happened time after time:

Fans: this one has some questionable choices, but it offers more good (nostalgia, scratching a specific itch, filling a unique neglected niche) so it could still pass
Product: gets overall positive reception
Corporates: it means we are right. Let’s double down on further expanding the questionable part

For example:
Chronicles: not an AOE2 content, but good on its own as a separate mini-game
WE: let’s add more non-AOE2 contents straight into the main game

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It’s even remarkable that it’s the other way around, too! And I think we might have to blame ourselves (as the general populace) in general.

Take a look at SW prequels: they feel like star wars, they are star wars…but they started with low reception and now they are viewed positively.

Take a look at standard DLCs: they feel like AOE, they are AOE…but they started with lower reception “few civs, high price, civs noone asked for”, and now they are viewed positively.

Take a look at sw canon: tfe totally destroyed star wars (the sequel books, a lot of other legacy stuff sucked to be fair), but got a positive reception at the beginning for “doing something new”, but also “doing something old” (similarity to a new hope), but then the reception went down.

And now aoe2 chronicles: they brought something unrelated to AOE, got high reception for being different, and now we got 3K because of that.

The point is: if we keep doing the same stuff, people complain that it’s “the same old with no innovation”, but then they appreciate it afte a while.

and if we keep adding “innovation” and “differen” content, people will love it at first and then they will complain that it breaks the game’s spirit.

I have liked sw prequels since the start.
I have liked aoe2 standard DLCs since the start.
I have disliked sw sequels since 2015.
I have disliked aoe2 experiments since the chronicles. (V&V too of course, but everyone disliked that, hehe)

Guess I am a minority in that.

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good on you. I agree the streamers are all just total shills, Ornlu seems to be the only one who was willing to voice criticism.

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I’m more curious why they’d read the messages completely wrong.
My take from Chronicle’s “success” was “selling non-AOE2 contents as mini-games is a good compromise”
WE’s take: selling non-AOE2 contents is good

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I feel like because it’s the same game after all. The problem is that a traditional game/tranchise gets innovation that would be better as a separate entity, and if people like it, the developers/producers think that we want the tradition to be innovated. If chronicles were completely standalone (like e.g. sw galactic battlegrounds and how it used aoe engine), I think it would have been better. We need to learn to love tradition. If a game we love gets expanded by something different, we have to say “no” instead of “yeah that was good”.

To simplify: Liking a change brings more change - always has, always will.

That’s the lesson I learned. I once thought Chronicles was a good idea as it already finds a good subtle balance between “making fresh contents to avoid fatigue” and “riding the well-established popularity of older games and not risking failure”. And they immediately kicked the balance off the table.

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It really is baffling. They looked at the good parts of Chronicles (long campaign, good enough characters (for Aoe2 campaign standards), historical accuracy) and then decided to do the complete opposite for 3K…

I think their take on content is to just make random shit and sell it. It can be AOE2 content like V&V for example.

And somehow the devs haven’t learned it after so many controversies with adding weird and different things to the game. And tbh Chronicles would have been hated if it wasn’t a separate gamemode. World’s Edge has been making mostly bad decisions for the past 3 years, what’s going on at the studio?

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Correct. Based on your statements ITT I have the same assessment

A person says "You clearly aren’t familiar with “The Star Wars model for media catastrophe”, insinuating something negative about someone else, despite being completely wrong about that.

The other person, given the negative insinuation, replies with “Oh man, it’s the other way around. I’d say you’re not aware of the mess they made that given that you mentioned Last Jedi and not force awakens”, aka uno reverse.

The first person, clearly with an ego disproportionate to intelligence, gets triggered by the audacity of the other person uno reversing negative comment about him, and replies with “An unintelligent take as I’m talking about overall reception which TFA did fine on at launch. Youre so caught up in the minutia of Star Wars lore you didn’t even remotely understand my point”.

It’s, therefore, obvious to any unbiased person, that the first person said nothing of value and suffers from delusions of being highly intelligent.

But, it is what it is, the second person (I), am unintelligent. But still much more intelligent than the 1st person (you). The first person’s simplicity is further confirmed by the nature of the large majority of his posts - short, useless, condescending, and adding no value whatsoever:

Stick to age of empires bring some value. It’s remarkable the mods have not warned you yet.

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Alright guys. Take it to PMs.

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Nope, not gonna spam PMs. But I’m not gonna reply further. This thread is here for a reason and there’s no need to continue flame wars if we want to accomplish a common goal: fix the 3k. But sometimes, you gotta hit back.

Well, the truth is 3k DLC in the wider community isn’t hated enough to send a message to WE/MS, you will have to live with it.

Because a lot of people don’t care about the spirit of the game enough, including pros. Interesting at the very least, but it is what it is.

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It is hated by old players and the chinese playerbase though.

Kinda ironic how it’s only well received by clueless western players and people who don’t care about history and just want new things to play with. For them anything will do.

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I have been quite disappointed by pro players reactions to Three Kingdoms. Not good for future content

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Oh yeah. It’s remarkable how chill they’ve been with that. Even the interviewer/manager in GL, while discussing with Hera and Viper, said “I don’t care about history so I don’t care about Wu Shu and Wei”…dude, this is a historical game with a spirit centered around civilisations and their progress throughout ages. And you don’t care, even though you’re a manager or something of GL? Hera gave a good response, but not strong enough, unfortunately :frowning:

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Even Ornlu - the only one I’ve kept my subscription to - has not been vocal enough. But at least something. Not gonna dislike bomb others, but I’ve given around 1000 USD (13 pages of payments - subs, gift subs etc - on Twitch) to AOE2 streamers since 2019. Unless they fight back, I’m not giving out more.

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There is an implicit contract between the pro-players and the highly-engaged players (i.e. who pay attention to tournaments and subscribe to content creators).

The pros bring most of the content to the game’s culture, and the players being the audience. It is the devs and MS’s responsibility (assuming they care) to make both happy. If the pros are unhappy, they leave the game resulting in less content (Hera temporarily left the game at one point). If the players are unhappy, they stop engaging with the content.

When the disparity between the demand of the pros and the engaged player base go unresolved, this is completely on the devs/MS. Why do they put out something that tears the community apart when they can just add actual civs DLC + a 3K chronicle?

I will add that content creators, including many pro players, are dis-incentivized to speak out even if they do have dissenting opinions. I have disengaged from aoe2 content creators not because they didn’t speak out, but rather how cringe the 3K stuff is. This is completely on the devs/MS: you have outsized power in maintaining this contract.

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And don’t say there is no information of what the community want or excited about. It’s all over the forum and reddit. This is an open-book test.

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