…and it’s still full of glaring bugs, glitches and overall gameplay problems, which still haven’t been fixed even a month after release.

Like…what happened? The beta was even extended and the release date pushed back to give more development time, and we’re still given horribly buggy and broken pathfinding, bad netcode/online play, and a host of missing features/functionality.
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
@qweytr24 said:
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
Same, I also confident that the developers will have this game up and going soon and fully functional
just time that’s all
@qweytr24 said:
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
AoE 2 HD did not have buggy and broken pathfinding when it released.
Almost every multiplayer game (taking about 3v3+) has someone crashing/disconnecting. And the “reconnecting…” feature never works. Not once have I see it work. Once it says “reconnecting” someone is going to crash.
It’s getting tedious.
When I run a game I do police it quite strictly now, not just ping but those bars too, they tell you a lot. This does mean it takes me longer to get a game started but the flip side is that the majority of my games proceed without drops and run well after the ever present initial jerky lag.
When I join other games (which is rare) I often just know there will be issues.
People starting games just need to be a little bit more patient, and don’t be shy in kicking
@Erethzium said:
@qweytr24 said:
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
AoE 2 HD did not have buggy and broken pathfinding when it released.
Well they didnt change anything from original AOC besides some water “improvements”
@AngryCAT9411 said:
@Erethzium said:
@qweytr24 said:
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
AoE 2 HD did not have buggy and broken pathfinding when it released.
Well they didnt change anything from original AOC besides some water “improvements”
well aoeHD grafics are worse than standart aoc with userpatch 1.5 grafics, they put 0 effort in it. Only the dlcs and new civs/campaigns is were they invested time and did something well.
@“teutonic tanks” said:
@AngryCAT9411 said:
@Erethzium said:
@qweytr24 said:
I have heard that the release state of AoE:DE was better than that of AoE2HD or AoM:EE (Though I did not play either of them at release, so I’m not sure.) I am confident that the developers can make this into a very solid game in a year or so of patching.
AoE 2 HD did not have buggy and broken pathfinding when it released.
Well they didnt change anything from original AOC besides some water “improvements”
well aoeHD grafics are worse than standart aoc with userpatch 1.5 grafics, they put 0 effort in it. Only the dlcs and new civs/campaigns is were they invested time and did something well.
agreed, aoe2 HD at launch was a complete rip off