Just to pay my respect to the devs:
I think the latest additions to AOE2 -poles and bohemians- have fun design.
Poles who have dirt-cheap knights but only after a UT, which then upgrade into no-plate cavalier. And UU Hussars with trample damage but also no plate barding.
Those Polish Winged Hussars contrast beautifully with the new Lithuanian Winged Hussars with full defensive upgrades but no forging.
Incidentally, giving Lithuanians Hussars with +2 attack and a few other improvements was a very nice way to compensate for removing forging.
Bohemians with gunpowder & HC in Castle age should be interesting, and having a UT that changes the cost of other technologies (replacing the monastery’s tech’s gold cost with food cost) provides great strategic choices.
The only aspect of the expansion that looks (somewhat) un-fun is the Polish Folwark. But even there the implementation as “mill which harvests food off newly-build farms” is much more fun than the thing I first imagined when I heard “mill that improves farm rate”.
All in all, this expansion looks much better than the previous one, and I look forward to seeing these civs exploited in tournaments.
(Of course there will need to be balance tweaking, and I’ve seen a ton of posts about what people think needs to be changed, but I have no desire to talk about that myself.)