I was also thinking that it would be nice if the current drummers were permanently left in the “defend mode” stance as it can be quite annoying when the drummer decides to run directly to the frontlines of a battle and gets himself killed. The drummer should be left behind the frontline and only attack if directly threatened.
I think that musicians being unlocked in from the advanced arsenal tech “drummers” would make sense. From there they should be trained from the church. This will make it harder for them to be replaced when lost on the opposite side of the map. To mitigate this, I think that drummers should have their range resisted further increased.
I really like this idea. Maybe they could have the ability of placing an inspirational flag, for a short term aura boost. Or place down a base camp (which looks like a field hospital) for an increase cost, but also increased area of effect.