The next new civilization should be Asia’s turn, right?

That changed way back with the original Asian Dynasties expansion.

The whole time period includes the ages of revolutions, enlightenment, discoveries, age of sail etc l. It’s fairly broad.

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Sorry, reading your text made me hurt my brain. Because your text are so confusing. Source? I never said dev confirmed Poland and Denmark civilizations is last DLC, just my thoughts. Not from dev. And your last sentence, I really don’t understand. I meant we can’t expect it because it can be a surprise.

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Sorry,man,I misunderstood you,so it turns out that I didn’t say the word“source”,so that’s how you think,the devs did not mention Denmark and Poland the last DLC,but the devs said that a next Asia dlc definitely needs to working,but we can’t expectations it anything

Agreed, and hopefully as Sweden did for vanilla civs, hopefully they come with an update to current Asian civs mechanics too

Yes, the next dlc would be Asian again in Middle East or SEA…

Or Oman to remain in Middle East thematic…Korea fits better with Vietnam (since the two were invaded by France in the 1850-1860s), and in SEA Burma and Siam…

Na, next year is 20 anniversary of AoE 3 and maybe we have another dlc in Fall 2025…Capture Age is centered in AoE 2 and Forgotten Empires in AoMR and AoE 3 DE…

Na, don’t be so pessimistic…

Yeah, in South America only we have the Inca… we need Tupi and Mapuche (aka South America Haud and Lakota) and Brasil (Mexico since the two were empires) and Argentina (United States because the two are federations and the Argentine constitucion is based on the U.S. constitucion)…after we can have a Caribbean dlc with Haiti and Gran Colombia…

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Unfortunately I don’t have an official source that can confirm or deny what I said, however I think it’s reasonable to assume that it was a failure if we take into account that African Royals is probably the most expensive DLC the developers made, the worst balanced at launch and the one that had or has the worst reviews.

I understand that this isn’t conclusive evidence, but I think that all factors point to the DLC being a failure, unfortunately I can’t prove it conclusively, but I think it’s reasonable to assume that was the case until proven otherwise.

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I think if we ever want to see an African again (and I do! Malagasy or Shona please!) they totally have to be shoehorned into a '‘Forgotten’ style DLC, i.e. one that has a few unrelated/non-linked civs.

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The unconfortable truth that anybody wants to hear.

Everyone knows this.

African Royals did the whole extra resource thing much better than AD’s Export.
AD’s whole Hero and Monestry thing was weird form the get go and always screamed ‘Mystical East’.

There’s plenty of threads on better suggestions for ADs.

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But that’s just the top of the iceberg
Who told them that Asian needed foreign super strong units, both from the historical and the gameplay point of view?
Only Cina avoids the “our units are naturally better” BS that Japan and India got.
They implemented again the exotic villager resource but got way worse than dutch.
Etc.

I did a survey a few years ago, and the Africa DLC was the second most liked (at least among the people who frequent the forum). The lack of campaigns also hurt its reputation, and the things you mention, but I think overall the DLC was fine, and I think it was worth it.

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Oh I agree.

Basically when the expansion duty was with Big Huge Game’s wing, they kinda went hard with the stereotypes, weeaboo fan service and a bunch of odd decisions - pretty much a narrow-minded view from the US on how these Asian civs should appear.

  • Mughals had a decent cavlary and used a bazillion more horses than elephants (which were mostly used to tow artillery), however in-game they have just camels and elephants - 'cos Elephants and Camels are cool and quirky, right?

  • Japanese Ashigaru in real life were just low-class foot soldiers who turned to firearms super quickly due to Ports introducing arquebuses. Ashigaru (due to isolation) continued to use Tanegashim (Japanese arquebuses - not muskets) until the 1800s. In-game they are a super musketeer, not an arquebusier at all, who are better than a Euro musketeer, 'cos Japan-anything is always super power right?

  • The Indians, depicted by their flag and AI are Mughal, however in-game it’s one of the most ‘umbrella’ civs ever, covering all of the Indian subcontinent plus giving it a bit of an imperial polish by bundling it in a British Raj feeling.

  • All AD’s arty is either antiquated or novelty - 'cos odd arty is more interesting right?

  • Export (despite my dislike for the resource name/theme), could have actually been far more interesting. It could be a way to ‘modernise’ certain unit lines. Chinese arty for example could be completely upgraded to become European-like arty line-ups ( Hongyipao / Red Barbarian Cannon being introduced for example). Exporting your in-demand, local resources for military advisors and tech makes sense right?

The truth of the matter is that Asian civs all had ‘boring’ cannons and musketeers at the some point, so the original devs obviously wanted to bring units that were a little different to the mix.

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Let’s be clear, the DLC had everything to succeed, it had unique civilizations, unique buildings, new maps, new minor civilizations, new mechanics and probably things I don’t remember.

But, this doesn’t take away from the fact that the DLC was disastrous because it was poorly balanced, because some mechanics were half-baked, because the civilizations were poorly designed (in my opinion) and because there was much more interest in other civilizations, such as the Persians.

I clarify that the Persians are not a civilization that interests me, but I’m not going to deny that they won many polls over time and despite everything, they were not added, despite being much more popular than the DLC civilizations.

Well, an African expansion was expected even before the final edition was announced. It was actually highly anticipated content.

I think these are the best civilizations released in the definitive edition so far. Malta for example looks like a fan-made mod. It has visually appealing units, but is hardly original in other aspects.

Context is important here regarding AR.

AR was the first big DLC for 3DE and thus, people were expecting campaigns like 2DE DLC. There were lots of negative reviews for the DLC because of this very reason.

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While all the other complains about India and China are on point, I have an almost personal feeling towards this point. While it’s cool to have Yumi and Yabusame as “units that fill the same role but are unique to their culture”, the fact that Ashigaru had seated as the best musketeer for so long time is to me a blatant case of gratuoitous favoritism; not to talk about the absurd samurai which appear to be designed by a weeaboo with too many “katana split bullet in half” flicks in his brain and specifically to enable the more brainless rush in the game.
Normally units fill a certain role, but somehow all japanese units fill all the roles at the same time, samurai in particular are both hussars, pikemen, doppelsoldner, and grenadiers all in the same pack.

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Yes. In a way, there was a resignation in this regard with Knights of the Mediterranean. Campaigns were also expected, but not as much as with the African DLC.

If there is a new expansion focused on Asia, I hope it will include campaigns.

It was expected, but it was clearly not the most popular option. Also the main problem was how poorly balanced it was. (Opinion)


I don’t know what to tell you, when I saw them in the trailer I thought they were poorly made, I didn’t like them. When they came out I saw several youtubers using them and I thought they were horrible, I didn’t like the audio of the units, I didn’t like how their gameplay was designed and honestly I didn’t like that they added a fourth resource again, it’s a mechanic that I don’t like at all.

Obviously this is my opinion, I don’t expect you to share it, just to understand. If you like these civilizations, that’s fine with me, but I detest them as much as I detest Asian civilizations.


Another nail in their coffin.
This gives more weight to my opinion that they were a failure, they did not meet people’s expectations and the developers could not or did not want to clarify it.

If we do get an Asian dlc, i hope we get more Asian mercenaries and outlaws. Indian mercenaries, Levends/Sekbans, etc.

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…And new minor factions.

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