The REAL answer to the Infantry Problem

True that massive changes are not going to happen right away. But I’m saying those might be the minimum necessity to make these units good to use in earlier stages of the game given how its played today. The small incremental changes are not going to have enough impact for units like these. Small changes to battle elephants, or some unique infantry like Samurai or Jaguar in the past, presumed to be enough weren’t actually good enough for most situations.

I feel the same too. I think you didn’t read rest of my comment about the changes I posted. Most of it were related to modifying tight builds and feudal gameplay used at higher elos. Bringing changes centered around dark age builds, towers and map scouting is extremely geared towards pro games. I didn’t recommend much of changes to the stats of maa itself. Like I never said they should get 10 attack, 70 hp, 2 p.armor or something like that.