The setting friendly unit selected/friendly building targeted=move does not work for trebuchets

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 81058
  • GAME PLATFORM: Microsoft Store
  • OPERATING SYSTEM: XBOX

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

“Settings-controller-Friendly unit selected/friendly building targeted=move” and “Settings-controller-Friendly unit selected/friendly unit targeted=move” these two settings do not apply for trebuchets. Units should prioritize movement when hovering over friendly buildings/units and pressing A but the trebuchets still prioritize select over movement.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Change the setting friendly unit selected/friendly building targeted=select into =move
  2. Trebuchets did not take this setting into effect while other units did

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Expected result is for all units to behave according to the setting

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

*XBOX NO RECS

Upvoting this post and adding that trebs in groups won’t move after you manually pack them either, only way to fix is to unpack and stop the unpacking, then they’ll move.

This problem happens in PC too.