# The unknown map

**URL:** <https://forums.ageofempires.com/t/the-unknown-map/214845>\
**Category:** III - Discussion\
**Created:** [October 2, 2022, 5:58pm UTC](https://forums.ageofempires.com/t/the-unknown-map/214845 "2022-10-02T17:58:55Z")\
**Posts on this page:** 1\
**Showing post:** 48

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**Author:** ![cucuct](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/c/eada6e/32.png) [@cucuct](https://forums.ageofempires.com/u/cucuct)\
**Post date:** [October 9, 2022, 1:04pm UTC](https://forums.ageofempires.com/t/the-unknown-map/214845/48 "2022-10-09T13:04:14Z")

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More are _possible_, doesn’t mean a Tlaxcala → Maya Embassy has enough vacant buttons for them 😃

![Mexican Native Embassy 4 Maya](https://forums.ageofempires.com/uploads/default/original/3X/6/4/64e1e0e33505becf2f9151d842adeb4125e5f7bf.png)

> [@SWEDEN - \[American Rev\] Fort GUI Bug (Slot overload) - No Minutemen Levy Activation Option (Rev Deck)](https://forums.ageofempires.com/t/sweden-american-rev-fort-gui-bug-slot-overload-no-minutemen-levy-activation-option-rev-deck/213925/7):
>
> I’m reminded of another potential “button wall” - Native Embassy. First, in one game, a player can ally with a maximum of 5 different minor civs. When you’re already allied with 5 cultures, you will be unable to build a TP on a 6th’s settlement, and interestingly, the UI preview will only show the native units it offers, not its native techs. Apparently this is how AoE3 has always worked, though I don’t know if the recent native TP update has changed that. [5 alliances] Embassy panel showin…

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