There is a bug with building Cumans tc in feudal age

:arrow_forward: GAME INFORMATION

  • BUILD #: 40874.0
  • PLATFORM: Steam / Microsoft Store
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

If Cuman’s first tc is destroyed in feudal age, it takes them as long to rebuild it as it does to build their second tc.


Seems like ‘WAD’: Worked as designed.

I don’t think it should though. This makes Cumans strictly worse than any other civ when building a feudal TC, which is inconsistent with the game design. Outside of starting res penalty, there is no instance of a bonus occasionally making things actively worse for the civ that has it.


I tested it, you are right. I thought what if I delete starting TC then making two TC’s. If they make it normal speed double TC drop and maybe better booming (i dont know if they make it faster i will just watch Spirit of the Law).