There is no SFX for units when moving

Hello, I think it would be great if the cavalry units had sound when moving. I noticed that they are completely silent, which honestly feels a bit off. The game looks beautiful, and these sound details would be very interesting, like being able to hear the cavalry approaching. Or perhaps the sound of armor clanking; in general, the units are very quiet when moving, and I think it’s an important detail that has been overlooked. Except for some giants whose footsteps can be heard. Additionally, I noticed that some “Bored” animations are missing sound, like the stone giant’s. Other than that, the game is AMAZING. Thank you so much! <3

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I felt the same about not hearing the sound of waves.

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This. It feels somewhat uncanny that there is no “feedback” to movement. Makes it feel like units are floating. I understand this may be to keep the game similar to the original, but I don’t think it was done this way originally intentionally as per some design principle.

This definitely could be improved. Moreover, I’d say combat is also very confusing sounding. For some reason the layering of swordclashes, shouting, arrowfire and mythical abilities don’t really blend well.