And a mixed set for the Sicilians.
Or again:
Very very true. Even the University building is only an abstraction of place of research and knowledge. In the ancient world, there are the cases of the Greeks then Romans, or then in the East certainly several places in India, to give examples. But then in the Middle Ages, especially in Europe, one would have to wait the 9th century for places like that to re-emerge.
The barbarian peoples building universities is only for gameplay reasons.
Now I know as much about the upcoming DLC as everyone else. That being said, I went to the wiki and looked at RotR and LK to see if the architecture sets that were added were considered part of the expansion, or part of the update that releases with the expansion. And for both, the architecture sets are considered part of the expansion.
I think the likeliest candidates for new civs are in no particular order, jurchens, khitans, tanguts, tibetans, nanzhao/dali/bai, and tai/thai.
I donât think a turkic civ, representing oghuz turks, karluks, uyghurs, kyrgyz, etc is likely. I think if they were going to add a such a civ, the uyghurs in crucible would have had their civ changed, and according to the patch notes, that is not the case.
Hard to know exactly which civs will be added and which sets theyâd use. Jurchens and Tanguts are basically confirmed, weâve seen what is extremely likely to be their UUâs. Khitans are also pretty likely given the civ of the Kara-Khitai has been changed. I also think the tech tree with castle age HCA is likely to be khitans. they donât have bloodlines, which I canât believe theyâd do to the Jurchens. To me it feels like they want khitans to be to mongols what burgundians are to franks. late castle/early imp power spike, not as high a ceiling post imp.
Now I think reasonable people could disagree whether tibetans, nanzhao/dali/bai, and tai/tai should use SEA or EA, but I think assuming there are no new architecture sets added, tanguts, jurchens, and khitans would all be EA.
So assuming no new sets, the EA set will have at LEAST 8 civs, maybe more. which would be tied for the mediterranean set.
Also, the free update included a TON of new visuals all for free, AND the upcoming DLC has so much content presumably, that they donât feel like theyâre spoiling much by telling us thereâs 5 new civs.
Sure thereâs almost certainly going to be at least 6 campaigns, one for each of the new civs and chinese. IDK about koreans and japanese. Koreans probablyâŚjapanese less certain. So maybe beyond the specific civs being added, maybe thatâs all that thereâs left to announce.
But IDK. Iâm 99% sure this was intended as the anniversary DLC, and if weâre getting 5 new civs, all around china, and given the free update includes as many visuals as it does, it would seem crazy to me if the new dlc didnât have at least one new architecture set. maybe two. I could see a tibetan set for AND a nomadic/steppe set. But almost certainly at least one new set.
also, there was some eagle-eyed person who noticed the new elite fire archer had the SEA UI. Perhaps that will be the set that civ will have on release, but given all these screenshots are work-in-progress, I donât want to assume that will be the case at time of release.
Cumans are just fine with the Central Asian set, they under the Golden Horde rule adopted the Islam and even the state was called the Kipchak Khanate.
Mongols also mainy hold most of East Asia and adopted Buddism at the Yuan Dynasty, they are fine with the East Asian set.
I think the next big step in graphics should be each architectural sets has its generic unitsâ graphic.
Letâs move one step at a time. Next step being regional villagers.
Yeah, considering villagers would need different sprites for every single task they can perform (hunter, lumberjack, farmer, miner, fisherman, builder/repairer, standard villagerâŚ) at every angle, I think if we finally get new ones it might be the only skin change in this dlc/update.
Should be unique TC!
Itâs a joke, but I find in AOEO, they make towncenter and house as a totally unique one for every civ, but others shares some common features, I think that could work for AoE2.
The problem with town center is that they change skin with each new age, so itâs a lot more work than most other buildings. I expect to get at least unique monasteries and universities for everyone before we get those.
You remind me of something: why not add imperial skin for more buildings, like house, archery range, barracks and stable?
Yeah, a lot of buildings could benefit from it, some even only have a Castle Age version.
Minimum houses should get a imperial age skin.
Settlment â village â town â ??
Dali/Yunnan architecture is actually more similar to Chinese architecture rather than to Tibetan, though with some SE Asian influences.
We first need a new architecture set
Imp archotecture will just delay architecture sets further
But itâs easier to realize.
We need more than one new architecture set.
Yeah but it makes any future developments harder
Back to this topic because I donât want such an important issue in the trash can.
Mediterranean Architecture set is extremely overcluttered and soon East Asian set will be too.
We need the following 3 sets to prevent it: Black Sea, Mainland East Asian and Central-East Asian.
As well as an architecture set for Ethiopians and another one for Incas.
Is your âBlack Seaâ architecture the one others refer as Byzantine, for them, Bulgarians, Georgians and Armenians?
Also what is the difference between Mainland & Central E. Asian? Iâm assuming Mainland would be âtraditionalâ Chinese and the Central one would be moreso nomadic/Steppe oriented?
Mainland is China
Central Asia is Yurts