This game is inferior to its successor

Since theres ppl posting on AOE4 section saying aoe2 is better

i give you biggest reason why aoe4 is better

AOE2 all villagers look the same, no variety

and they change appearance based on each age up, some voicelines too

AOE2 China having European knights, is just stupid and anti historical. you guys have fun with this

See you all in 10 years when you all Flock over here or aoe5 when it has much more civs

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Look at this, so dumb China Civ uses European units, that doesn’t happen on AOE4,

also, Deer pushing, enjoy doing that every match, or your behind lmao

Tell that to the almost 22k players that play this daily
https://steamdb.info/app/813780/charts/

vs the average of aoe 4
https://steamdb.info/app/1466860/charts/

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Why do you think regional unit skins are loudly demanded by many ?

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My favorite game in the franchise is AoE III followed by AoM but when it comes to AoE II DE it has one huge advantage over any other game in the franchise and that is single player content thanks to so many campaigns. AoE IV has things about it I like more than AoE II DE such as civilizations being more unique as well as having infinite Food from Farms and Gold from trade that doesn’t require teammates for example.

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Aoe5 more likely than people moving over to stupid aoe4. People don’t play an RTS game for history, voicelines or variety in graphics. There are games with better graphics and aesthetics for that. RTS is played for planning, strategy prediction and decision-making aspects. This is why Aoe2 has been very successful. Anyways hope to see you in 10 years when you won’t be a kid anymore and understand why people stayed with aoe2 forever.

That kid probably has no idea what these mean.

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Don’t feed the troll…

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I think AOE-4 could have been the best in the series if only it didn’t focus so much on eSports as a skeleton for its design. AOE-2 was never designed to be an eSport, and neither was Starcraft, but it’s something that comes naturally if the game becomes massively popular. It shouldn’t be forced.

For example we have buildings with worse scales than in AOE-2, and units without siege operators because “old games were like that” or “they confuse the player”, when there were already precedents of this in AOE-3, and some AOE-2 units.

Perhaps AOE-4 could have enabled the construction of bridges, water mills, dairy farms for European civilizations, etc. as new mechanics in the series.

So ultimately there is no real incentive for players to abandon AOE-2, or AOE-3. since AOE-3 has more mechanics than AOE-4, and there isn’t much new stuff for AOE-2 players either.

As an AOE-3 player, it’s hard for me to put myself in the shoes of an AOE-2 player, and I guess it’s hard for an AOE-2 player to see things from my perspective as well.

I think that as far as many AOE-2 players are concerned, AOE-3 and AOE-4 are two disappointments in a row. While for AOE-3 players, AOE-4 feels like a step backwards.

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It’s funny because the OP from the thread you refer to meant AoE 4’s direct predecessor, aka AoE 3.

Important parts:

The Age of Empires series does not only consist of AoE 2 and AoE 4.

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I originally saw AoE 3 as a disappointment when I tried it years after its release. I bought the Gold Edition that only had vanilla + War Chiefs and my disappointment mainly lied in not being familiar with the game as many concepts seemed strange to me. I tried it again with Definitive Edition and it’s meanwhile my 2nd favourite Age game right behind AoE 2. Playing AoM that came between both games made me further appreciate AoE 3.

AoE 4 on the other hand I was absolutely hyped like everyone else when it was announced and released, I even got the chance to play it prerelease for its companion book but my hype for it kinda died down the first couple of months after release when I saw how slow crucial bugs were tackled.
Still, I consider it a game good enough to play maybe 1-2 games every few months.

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I would like to create a thread on AOE-2 about what things you like/dislike about AOE-3. For example, I find it incomprehensible why AOE-2 players don’t like something like minor factions or mercenaries. I don’t know if the era of the setting is also unappealing to them, where gunpowder weapons are often predominant over archaic ones.

This is the largest AOE community after all, and your thoughts and opinions will continue to influence future games.

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Go ahead, make one :slight_smile:

We’ve been hearing those reasons since 2005. It is just going to turn into a flame war. Why beat a dead horse?

Age of Mythology is the most fun and fascinating with more complex dynamics in the game. And the best scenario editor.

a massive DLC is coming to AOE4, let see how the players numbers changes after they added Crusaders Vikings Spanish etc

you tell me when is the last major dlc for aoe2, and last aoe2 dlc is just single player stuff

yes Single Player stuff is obv better in AOE2, Multiplayer? its all Copy and Paste, no variety, and anti historical european units for most asian civs

time will beat AOE2 as time goes on, you can keep enjoying your copy paste units and villagers np

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AOM is okay but i wish the graphics were alot better, its still too similar to the old one

and many hotkeys issues

and Deer pushing?
easily the most tedious thing ever on aoe2, and its here to stay forever

you dont deer push? GG now your are behind in eco

Deer push only becomes relevant when you aim for build orders with tight timings.
You can push deer in AoE 4 as well btw, but just like in AoE 2, it’s overrated.

Btw, what do you think about (deer) herding in AoE 3?

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bit of counter arguement, aren’t the variant civs the definition of copy paste as well? also the massive upcoming DLC is completely in the dark content wise, i’ll go with 2 new civs, 4 variants 1 campaign, massive refered more so to beasty’s sales expectations

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also bit of reality check, aoe2 and other og aoe games have lan multiplayer options, aoe4 doesn’t so when the servers are shutdown for aoe4 at some point in the unforseenable future its game over pretty much while the classics will still persist via lan networking

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