Not all products are the same and can’t be judged in the same way.
The real problem here is peoples’ inability to differentiate from something objectively wrong (eg a keyboard with broken keys) and something that has subjective problems (eg a completely playable game that some people are not happy with some aspects of).
The feeling that a keyboard with broken keys on arrival is a problem is pretty universal, as would a game not being able to be launched due to a bug would be.
I’ve yet to see complaints here that are almost universally objectively broken; they’re all complaints about things not being how people wanted them, which is not in any way the same thing.
I would not call duplicating relics a subjective problem.
And if there are two stores that ship you keyboards with broken keys, and one fixes it faster than the other, there must be something OBJECTIVELY wrong with the latter.
Okay you may correct me or teach me what is actually going wrong with the latter, but “none of us know” right?
Even if anyone of us does, that does not prevent me from pointing out there is something wrong. And I do not need to know all the inner workings of the industry to do that.
It’s been a long ride reading all of your posts. Thank you to all of you. I posted this to express my discomfort with how a hotfix patch did not fix game-breaking bugs and to see who else thinks the same or has something to add or a suggestion for the AOE team. It doesn’t matter if it is a day patch or a 3-week patch. It is just not professional in today’s gaming standards to delay fixing a game-breaking bug. Like if we were to talk about small bugs that didn’t matter much, [ per se the one that if you don’t click within the center in the House your vill is building it will stop if you click on the edge ] This is something we can go by and still enjoy the game.
But we talk about a civ being able to duplicate an object out of thin air and that it is not occurring due to any third-party app [ It is in the game’s code ]. That is something that is usually addressed within the 1st hours after it gets known or usually after days and a max of 1 or 2 weeks. And if it is causing that much trouble then they disable it until a fix.
From my own experience playing the AOE franchise which belongs to Microsoft, it has taken them a while to fix things.
I understand that some of you want to defend the AOE team behind AOE4 and I respect your opinions, However when a customer makes a complaint is because something within the same product or similar has shown better performance and it is of the sort that doesn’t require much effort.
He’s given a good example and that if you were to put yourself in the shoe of anyone who’s making a good complaint you would understand without any issue or trying to defend what doesn’t need to be defended:
Closing notes:
I love this game, and I will always support it. But when I see an action from the AOE team that is lacking or is not right I can express my opinion. It doesn’t have to be wrong or right And this post is not meant to be a fighting ring
No, it’s a software bug that only impacts one match up in one game mode; not something that makes the entire game broken.
If it’s not something they’re prioritizing for fixing then I would question their prioritization but since we can’t see their internal plans we have no way of knowing.
If the exploit was known before release it would have made sense to disable the once civ that can do it in the one game mode where it matters and let everyone else play the game upon release.
This is not an equivalent comparison since you’re talking about retailors vs the creators of the product, and you’re talking about mechanical issues which are completely different to deal with than software ones.
I get that you really, really want to make it look like the game “wasn’t done” by comparing it to a keyboard but that only shows how little you understand about different products and software in general.
Since your example is resolved by a retailor by simply replacing your keyboard, of course I’d use the retailor that replaces it faster. I’m not going to use a poor brand of keyboard just because they can replace their stock faster than a better brand.
Pointing out that you don’t like something is not the same as the thing not being done, no matter what the product is.
The issue isn’t people having things they don’t like about the game, there’s never been a game I’ve played where there was nothing that I feel would have made it better, doesn’t matter.
The issue is that people like you post your opinions as though they’re fact, which is completely dismissive of anyone who doesn’t agree with you, and you use hyperbole to support your points which makes it impossible to take them seriously.
The major exploits are not only already known, but have been openly stated as being slated for fix.
I would suggest you create a thread on that and see how people think.
No I never use the word “wasn’t done”. I’m just telling you there is a problem that I wish they fix did not get fixed. You are implying the game wasn’t done in that case.
BTW, I wonder if some justice warrior would jump out and accuse you for using speculation then?
I don’t need to, there are tons of people playing the game every day and having a good time without this issue impacting them. Some how I don’t think they’d all prefer to not be able to play right now just because you’re having issues with a bug.
It doesn’t affect only 1 match. It affects the 1v1 of Rus vs Any civ but Also affects the casual players who are the majority in the gaming community. With this saying any Team game where rus exist it goes to just losing time if the Rus player is using the bug
Great. So let them roll back the mongol TC thing since it only impacts one mode and prioritize something more important (god knows what that is).
BTW a keyboard with f11 broken is not a universal problem either because I and most people do not use it very often so it only affects a group of people. You should not call it unfinished.
True I agree with you, However the people who are showing the discomfort with the bugs are mostly the ones who remain active in the game the ones who are often queuing up for a next game and that is Multiplayer
Without knowing how the project is structured there’s no way to know why they did one fix over another.
I doubt anyone at any level would prioritize those unless it was significantly easier to address, or their internal metrics show that it’s happening significantly more than the other exploits.
The fact that they fixed one thing that only impacts one mode doesn’t have any bearing on other issues that have different causes.
Coop vs AI is multi-player, and when it comes to deciding whether to release the game or not the people playing PvP don’t provide any more profit than the rest of us, so there’s no reason to keep us all waiting.
The reality is that you could just not play for X number of months and that would be no different than you not playing because the game wasn’t out; but if it wasn’t out no one could play even the people not impacted.
I would print this onto the promotion posters of the game, saying: “if you find problems that bother you, get lost and come back later when we finally fix it. We have far more players that do not think that is an issue and your quitting does not affect anything at all. Look at the tens of thousands players online. Do you think you are that important?”
I dare not imagine the “developers” (including the product managers and investors and shareholders and cleaners) would really say anything like that. Your saying something like this on their behalf is the greatest insult on the “developers” in this thread.
Givin how self-centered this community appears to be, it might not be a bad idea to remind some of you that you aren’t the entire community and just because you aren’t happy doesn’t mean the game should be held back from everyone.
But hey, nice try turning it around to make it look like people who are happy with the game are somehow being selfish by not thinking the game shouldn’t have been released yet. Speaks volumes about you.
No, you continuing to act like you are the final decider on what is or is not appropriate to go live is the greatest insult to the developers in this thread, in addition to you putting the word in quotes.
The result is that the bug does not impact all players and likely only impacts a small percentage of the total user base; that’s not a valid reason to hold every game mode back from all players no matter how much you want to try to turn this around.
The idea that no one should be able to play until you can play the way you want is the definition of self-centered.
Oh here it comes. This is where he stands infront of his imaginary “majority of the community”, shuts you off and prepares for the new round. Lol this is like a freakin game to him. We could make a list of the same old behaviour patterns in every thread.
Preperation for accusation of self-centered behaviour.
A bit of a summary, whatever.
And yeah, there it is: The ultimate conclusion is that you are just too self centered @ArrivedLeader22 . Sorry to see such a thing diagnosed by Dr. HolyArtifact92 :[
You individual player is not important and nobody cares. I’m helping the “developers” to remind you of that.
That’s what you call self-centered.
I did not say a word about the game “is not finished” or “what is appropriate”.
I’m pointing out a bug, which is indeed a bug, that did not get fixed, and should get fixed.
You’re either implying the “developers” do not have the time or competence to fix that in more than two weeks, or they do not care. Both of which are insults.
If my keyboard has one alt and f11 and enter broken and they only fixed the enter, I’d probably let it slip somewhat with minor complaints because I have another alt and I do not use f11 very often anyway.
But if then someone jumps out with a loudspeaker yelling “NO THIS IS ACTUALLY A GENIUS DECISION AND HOW DARE YOU THINK YOUR ISSUES REALLY MATTER”, I would not.