A quick discussion about the new changes to titans. For those who don’t like Titans and wanted to see them removed, this isn’t the thread for yourselves as, as much as your gameplay preferences are valid, there’s the option now in lobby’s to disable them.
Anyone else feel Titans are underwhelming? The balance patch notes state the Titan rebalance was done in a way which leaves the Titan in much the same state as before, but having played against several now I really don’t feel it. They feel very squishy now. Whereas before I felt I really had to make a concerted effort with insane micro and a bit of strategy to take a Titan out, either with one of my own or mass heroes, now I’ve been able to take one out with just a max pop army. This is because the armour has been lowered, and the boost in HP doesn’t cover it. This is most noticeable with units with divine damage: Myrmidons, for example, absolutely shred Titans with ease.
Their attacks are also underwhelming. They are meant to be stronger, especially against buildings, but aside from houses and towers they seem to take out buildings in maybe one or two less hits than before which isn’t that significant. Their damage is also hack and crush which regular soldier armour negates to an extent, so I also feel they take out normal humans and myth at about the same rate as before, again maybe one or two hits quicker. The issue is that they die quicker themselves.
They have had much of their “epic” animations and sounds removed too. They don’t really stomp and “shake” the ground when they walk. There are no dust clouds. Their heavy attacks don’t have that thunderclap sound nor do their regular attacks have that weight to them. Their spawn animations - especially the Egyptian - is too fast to feel like something dangerous has appeared to wreak havoc. Overall they just feel like a rather large, rather strong myth unit.
I would propose a few changes to give them back that “fear” factor they used to have, that unleashing one with either end game or meant a big fight was to be had, that made you or the other player worry. First, sounds and animations need from legacy need reintroducing. Second, increase their armour again - with the HP boost, maybe not to the extent of legacy, but certainly higher than it is. Third, give them divine damage instead of regular hack, making them far more potent to human units, who shouldn’t be able to stand toe-to-toe with one.
And fourth, to carry on propositions from other threads, allow rebuildable titans in the wonder age but not multiple at the same time.