It’s becoming very hard to unload units from transport ships, units only unload 1 by 1 (or sometimes 2 by 2), but then it says there is not enough room (whereas compared to usually, there’s clearly enough space for everybody)
FREQUENCY OF ISSUE
100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
Make a transport ship
Fill it with units
3.Try to unload all units on land
EXPECTED RESULT
All the units should be able to be unloaded of the transport ship at once
This bug also makes some missions impossible (i.e. The Battle of Guadalete) as the transport ship unload doesn’t complete properly => player doesn’t get control over constructors => no new mission tasks are prompted
Same here.I am suffering from this bug and it is so annoying i deleted and reinstalled the game but it didin’t solved anything i can’t Play Battle of Guadelete Campaign because of this i can’t progress my achievements.Please Fix This Bug
This bug also affects two trigger effects: Unload and Task Object (with Unload as the Action Type).
From a bit of testing, it seems that the Unload effect works sometimes (at least with 5 units aboard), while the Task Object effect only unloads 1-3 of the units every time.
Fixing this bug ASAP should be a top priority, it ruins so many official and custom scenarios.
least til the many bugs are fixed, the mid game crashing and transport bugs have been a pain in the ass the past few days, never know when im gonna lose an hour+ of work on something cuz of a random crash point, and I just skip most things that involve transporting units like nah… I could dessimate you but im gonna go for the wonder win on my island cuz that will be less painful timewise compared to trying to micro manage landing an army one unit at a time
This is clearly a regression that came with latest patch. Why are patches not flighted to avoid wide spread of a bug like this one? Why not immediately rolling back the patch?
It breaks any level where the AI has to land forces (mostly for cutscene purposes, sometimes for actual gameplay). It really sucks, to the point that I feel like this hotfix should’ve been rolled back immeadiately.
This is pretty much the worst bug I’ve ever experienced in AoE 2. Any updates regarding the fix? Seems like this has been an issue for almost a week now.
IF we are lucky, a fix might be in next PUP, therefore, universally patched in late June. If we are unlucky, it’s not coming until mid-late July or even worse