currently the treaty MM is in a poor state to put it honestly. there are several issues:
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people aren’t currently rated where they should be, causing games to be very unbalanced.
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often people either will fail to load, or leave right after loading causing teammates to lose their ELO and therefor making the the first problem worse.
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teammates trolling each other getting someone else to leave, and block doesn’t stop you from matchmaking into them (like this is the 1 thing block needs to do) so if you matchmake again you run a high risk of playing with the same troll again.
so there are 2 obvious solution to this:
A) block needs to actually block and not just mute, if i block people it means i dont want to play with them on my team again.
B) there needs to be some system in place to save people from ending up in a 1 vs 2 etc. scenario, esp. if you aren’t pre-teamed with them. if my team mate never loads in then i lose 30 Elo for no fault of my own.
it is really annoying to currently see my game score on 8-9 and Elo of 1114, esp. considering that at least half of those 9 loses are due to teammates failing to load or leaving before minute 5, like assuming the ELO system for this is similar to the one in ESOC for AOE3CC then i should be at like 1600+ elo in treaty. so yeah i would really like some MM protection for treaty (and perhaps supremacy as well?), what do you guys think?