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Game Version: Premium / DLC
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Build Number: 100.18.46960.0 (571248R)
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Platform: Steam
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Operating System: Windows 11
Issue:
In mission 12 when you awaken the guard, the village(s)/green player turn friendly to Kemsyt, making their priest go and heal his invading units. Looks bit goofy, could you change their diplomacy to neutral or let them stay enemies?
Them stopping to fight is weird.
Besides, thx for your work.
