Trigger to reset player's punctuation?


I’m trying to do a Scenario in which every player needs to start again if defeated (i.e., their king/queen is killed). Kind of a “rise & fall” concept.

The problem I’m having right now is that defeated players still keep very high punctuations, making them win the match even if they were already killed. How can I get these players’ punctuation go to zero (or low) after their king is lost?


I’ve been asking around and I’ve heard that maybe trying to tribute negative ressources to the player could lead to a score decrease. Or you could try to make it overflow but I have no idea how to achieve that.

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if you’re talking about score, from what i can grasp from your scenario, i’d say keep it, as that way you know who the most formidable player was and/or is