Issue:
I spent about hour troubleshooting this for my previously functioning map.
Ever since last patch, Area Convert and Area: Change type don’t include defeated/resigned players units or buildings
Repro Steps:
- Create a trigger with Condition “Player: Is Defeated or Resigned”
- Add Effect “Area: Convert Units” or “Area: Change Type” to the defeated player
- Add effect that is easily detectable such as “Unit: Set Scale” or “Chat: Send Chat”.
- Set player defeated
- The step 3 effect triggers but not the one from step 2.
Repro images: