Turning off the Combined Ability menu accidentally disables some single unit ability hotkey functionalities in the UI

  • Game Version: v.100.18.34798.0 (Premium Edition)

  • Build Number: 559086R

  • Platform: Steam / Microsoft Store

  • Operating System: Windows 11 / Windows 10

Issue:

Disabling the Combined Ability Menu accidentally disables hotkey functionality for a few units (regardless of keybind settings) when they are individually selected. In my testing this issue is not widespread to every unit but I managed to replicate it using the Pioneer lantern and Anubite jump (Anubite jump works correctly in all scenarios but the icon does not reflect that you manually activated the ability.) Pioneer lantern refuses to trigger altogether. The hotkey functionality works correctly for single unit use if the combined ability menu is reenabled. Pictures will be attached. Important: this includes all unit abilities for affected units (like auto-scouting or healing).

Trigger Event:

Trying to use the unit abilities manually with the combined ability functionality disabled.

Repro Steps:

  1. Open the editor (make sure combined ability menu is disabled) and spawn a few units, some will work others won’t trigger at all.
  2. Managed to reproduce the issue with Anubite and Pioneer but I have had other units in regular games displaying the same odd behaviour.
  3. A temporary work around is to simply have the combined ability menu enabled. (this will cause all hotkeys to work as intended based on my testing).

###Image Description:

The Anubite image is showcasing the hotkey working with the menu functionality turned off (but it is not visible in the UI)

The Pioneer image showcases the lantern not triggering while the menu is turned off.

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