# Two ideas of revolution

**URL:** <https://forums.ageofempires.com/t/two-ideas-of-revolution/243276>\
**Category:** III - Discussion\
**Created:** [November 13, 2023, 2:38am UTC](https://forums.ageofempires.com/t/two-ideas-of-revolution/243276 "2023-11-13T02:38:02Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![TheSquidEmpire](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/thesquidempire/32/102570_2.png) [@TheSquidEmpire](https://forums.ageofempires.com/u/TheSquidEmpire)\
**Post date:** [November 14, 2023, 5:22am UTC](https://forums.ageofempires.com/t/two-ideas-of-revolution/243276/8 "2023-11-14T05:22:39Z")

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I updated my Australian revolutionary deck for you after you reminded me with this 😛

> [@Australia](https://forums.ageofempires.com/t/australia/185127/49):
>
> I got inspired and made another attempt at an Australian revolutionary deck, using the newer 25 card format from the recent revolution updates: [deck2] First Fleet → ships a galleon with a TC wagon and 25 convicts inside Rum Rebellion → turns all infantry units into convicts, and grants 100 coin (50?) for each Bush tucker → villagers now gather some food as well while gathering wood Pastorialism (infinite) → 7 sheep and a homestead wagon 30 Convicts (infinite) → convicts are free villagers th…

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