UI Suggestions

Suggestion #1a: The Landmarks menu is established as a fifth build menu, with the Feudal Age landmarks being Q and W, Castle Age landmarks being A and S, and Imperial Age landmarks being Z and X → this would be especially helpful with playing the Chinese.

Suggestion #1b: An auto-repair button is added to the villager on the X key (like religious units have for healing).

Suggestion #1c: A back button in the build menus on the V key.

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Suggestion #2a: The Landmarks menu is established as a fourth build menu, with the Feudal Age landmarks being Q and W, Castle Age landmarks being A and S, and Imperial Age landmarks being Z and X. The E and R menus for Castle and Imperial ages are combined in the E menu: the top row (QWE) are the Castle Age buildings and the second row (A + D) are the Imperial Age buildings.

Suggestion #2b: A rotate button in the build menus on the V key; Shift-V goes the other way.

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Suggestion #3: Put a color picker (which is coming in Season 2) in the menu, so that it’s set from game-to-game (instead of setting up a color-picker each game)
Suggestion #4: The color-picker let’s you rank the colors you like.

Here’s a link to an Imgur post that has visuals of the above suggestions: