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Game Version: Premium / DLC
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Build Number: v.100.19.15437.0 (605261R)
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Platform: Steam
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Operating System: Windows 10
Issue:
Units now seemingly prioritize the closest target in their LOS, even if valid “higher” priority targets are nearby (eg. will attack buildings close by rather than units a little further away). Ranged units are likely to target buildings rather than the units under/behind it, especially after killing a unit you click to attack.
Some units run away back to their original position after killing a unit instead of attacking nearby units, although this could be an instance of defensive stance still being bugged. (perhaps the defensive stance maximum radius behavior is triggered / the original position is preserved even when given an attack move command)